/// <summary> /// Encodes this instance. /// </summary> internal override void Encode(ChecksumEncoder Packet) { base.Encode(Packet); Packet.AddInt(this.Diamonds); }
public virtual void Encode(ChecksumEncoder encoder) { encoder.WriteInt(this.m_executeSubTick); }
/// <summary> /// Encodes this instance. /// </summary> public void EncodeAttack(ChecksumEncoder Stream) { Stream.EncodeLogicData(this.Data, 26); Stream.WriteVInt(this.Level); }
public override void Encode(ChecksumEncoder encoder) { ByteStreamHelper.WriteDataReference(encoder, this.m_achievementData); base.Encode(encoder); }
public override void Encode(ChecksumEncoder encoder) { encoder.WriteInt(this.m_gameObjectId); base.Encode(encoder); }
/// <summary> /// Encodes this instance. /// </summary> /// <param name="Stream">The stream.</param> public override void Encode(ChecksumEncoder Stream) { Stream.WriteVInt(this.Id); base.Encode(Stream); }
/// <summary> /// Encodes this instance. /// </summary> internal override void Encode(ChecksumEncoder Packet) { base.Encode(Packet); Packet.EncodeData(this.SpellData); }
public static void WriteDataReference(ChecksumEncoder encoder, LogicData data) { encoder.WriteInt(data != null ? data.GetGlobalID() : 0); }
/// <summary> /// Encodes this instance. /// </summary> internal void Encode(ChecksumEncoder Packet) { Packet.AddVInt(this.SubTick); }
/// <summary> /// Encodes this instance. /// </summary> internal override void Encode(ChecksumEncoder Packet) { Packet.AddVInt(this.Id); base.Encode(Packet); }
public override void Encode(ChecksumEncoder encoder) { base.Encode(encoder); encoder.WriteVInt(this.m_offerId); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.EncodeData(this.ResourcePackData); }
public override void Encode(ChecksumEncoder encoder) { base.Encode(encoder); encoder.WriteInt(this.m_diamondCount); }
/// <summary> /// Encodes this instance. /// </summary> public void Encode(ChecksumEncoder Stream) { Stream.WriteVInt(this._HighInteger); Stream.WriteVInt(this._LowInteger); }
/// <summary> /// Adds a compressed string. /// </summary> internal static void AddCompressedString(this ChecksumEncoder Writer, string Value) { Writer.AddCompressed(Encoding.UTF8.GetBytes(Value)); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteInt(this.Diamonds); }
/// <summary> /// Adds a data logic long. /// </summary> internal static void AddLogicLong(this ChecksumEncoder ByteStream, int High, int Low) { ByteStream.AddVInt(High); ByteStream.AddVInt(Low); }
public override void Encode(ChecksumEncoder encoder) { encoder.WriteString(this.m_message); base.Encode(encoder); }
/// <summary> /// Encodes this instance. /// </summary> public void Encode(ChecksumEncoder Stream, Player Player) { Stream.EncodeLogicData(this.LocationData, 15); Stream.WriteVInt(this.PlayerCount); Stream.EncodeLogicData(this.NpcData, 48); Stream.EncodeLogicData(this.ArenaData, 54); for (int I = 0; I < this.PlayerCount; I++) { Stream.WriteLogicLong(this.Players[I].HighId, this.Players[I].LowId); Stream.WriteVInt(0); } Stream.EncodeConstantSizeIntArray(new int[8], 8); { Stream.WriteVInt(1); Stream.WriteVInt(1); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(7); // EncodeLogicData (type=72) Stream.WriteVInt(0); // EncodeLogicData (type=79) Stream.WriteVInt(0); // EncodeLogicData (type=81) } Stream.WriteBoolean(this.EndedCalled); Stream.WriteBoolean(this.EndedWithTimeOut); Stream.WriteBoolean(false); // ? Stream.WriteBoolean(false); // hasPlayerFinishedNpcLevel Stream.WriteBoolean(this.InOvertime); Stream.WriteBoolean(false); // Live Stream.WriteVInt(this.Type); Stream.WriteVInt(0); Stream.WriteVInt(0); { // LogicGameObjectManager::encode(). Stream.AddRange("00-B9-03-C7-7C-00-00-06-7A".HexaToBytes()); Stream.WriteVInt(6); // Count Stream.EncodeData(CsvFiles.Get(Gamefile.Buildings).GetWithInstanceId(1)); // PrincessTower Stream.EncodeData(CsvFiles.Get(Gamefile.Buildings).GetWithInstanceId(1)); // PrincessTower Stream.EncodeData(CsvFiles.Get(Gamefile.Buildings).GetWithInstanceId(1)); // PrincessTower Stream.EncodeData(CsvFiles.Get(Gamefile.Buildings).GetWithInstanceId(1)); // PrincessTower Stream.EncodeData(CsvFiles.Get(Gamefile.Buildings).GetWithInstanceId(0)); // KingTower Stream.EncodeData(CsvFiles.Get(Gamefile.Buildings).GetWithInstanceId(0)); // KingTower // Type (Enemy, etc...) Stream.WriteVInt(1); Stream.WriteVInt(0); Stream.WriteVInt(1); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(1); // ID (Like 500xxxxxx for CoC) Stream.AddRange("05-00".HexaToBytes()); Stream.AddRange("05-01".HexaToBytes()); Stream.AddRange("05-02".HexaToBytes()); Stream.AddRange("05-03".HexaToBytes()); Stream.AddRange("05-04".HexaToBytes()); Stream.AddRange("05-05".HexaToBytes()); // LogicGameObject::encode(): vInt, Vector2, vInt // GameObjectType: // 0: LogicDeco // 1: LogicSpawnPoint // 2: LogicAreaEffectObject // 3: LogicProjectile // 4: LogicCharacter Stream.AddRange("00-0D-A4-E2-01-9C-8E-03-00-00-7F-00-C0-7C-00-00-02-00-00-00-00-00".HexaToBytes()); // LogicCharacter::encode Stream.AddRange("00-0D-AC-36-A4-65-00-00-7F-00-80-04-00-00-01-00-00-00-00-00".HexaToBytes()); // LogicCharacter::encode Stream.AddRange("00-0D-AC-36-9C-8E-03-00-00-7F-00-C0-7C-00-00-01-00-00-00-00-00".HexaToBytes()); // LogicCharacter::encode Stream.AddRange("00-0D-A4-E2-01-A4-65-00-00-7F-00-80-04-00-00-02-00-00-00-00-00".HexaToBytes()); // LogicCharacter::encode if (this.Players[1] == Player) { Stream.AddRange("00-0D-A8-8C-01-B8-2E-00-00-7F-00-80-04-00-00-00-00-00-00-00-00".HexaToBytes()); // LogicCharacter::encode Stream.AddRange("0C-00-00-A0-9A-0C-00-00-00-00-00-7F-7F-7F-7F-7F-7F-7F-7F-00-00-00-00".HexaToBytes()); // LogicSummoner::encode // LogicSummoner::encode Stream.AddRange("00-0D-A8-8C-01-88-C5-03-00-00-7F-00-C0-7C-00-00-00-00-00-00-00-00".HexaToBytes()); // LogicCharacter::encode Stream.WriteBoolean(true); // HAS DECK Stream.WriteBoolean(false); // ? Stream.WriteBoolean(true); // AI ENABLED ? if (true) { // If HAS DECK Stream.WriteVInt(4); { // ByteStreamHelper::writeConstantSizeIntArray(4) Stream.WriteVInt(6); Stream.WriteVInt(-1); Stream.WriteVInt(-4); Stream.WriteVInt(-1); } Stream.WriteVInt(4); { // Count Stream.WriteVInt(3); Stream.WriteVInt(4); Stream.WriteVInt(2); Stream.WriteVInt(7); } Stream.WriteVInt(0); { // Same, Is Count } Stream.WriteVInt(-1); Stream.WriteVInt(-1); Stream.WriteVInt(0); if (Globals.QuestsEnabled) { Stream.WriteVInt(0); // Count // LogicQuestManager::encode() } } Stream.WriteVInt(0); Stream.WriteVInt(0); // MsBeforeStartRegenMana Stream.WriteVInt(5); // Mana Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); { // LogicSpellAIBlackboard::encode Stream.WriteVInt(0); Stream.WriteVInt(0); } for (int I = 0; I < 8; I++) { Stream.WriteVInt(-1); } Stream.WriteBoolean(false); { // ? } Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); } else { Stream.AddRange("00-0D-A8-8C-01-B8-2E-00-00-7F-00-80-04-00-00-00-00-00-00-00-00".HexaToBytes()); // LogicCharacter::encode Stream.WriteBoolean(true); // HAS DECK Stream.WriteBoolean(false); // ? Stream.WriteBoolean(true); // AI ENABLED ? if (true) { // If HAS DECK Stream.WriteVInt(4); { // ByteStreamHelper::writeConstantSizeIntArray(4) Stream.WriteVInt(6); // 6 = SpellDeck[6] Stream.WriteVInt(-1); // 6 - 1 = SpellDeck[6 - 1] Stream.WriteVInt(-4); // 6 - 1 - 4 = SpellDeck[6 - 1 - 4] Stream.WriteVInt(-1); // 6 - 1 - 4 - 1 = = SpellDeck[6 - 1 - 4 - 1] } Stream.WriteVInt(4); { // Spell Queue Count Stream.WriteVInt(3); Stream.WriteVInt(4); Stream.WriteVInt(2); Stream.WriteVInt(7); } Stream.WriteVInt(0); { // Spell Queue 2 Count } Stream.WriteVInt(-1); Stream.WriteVInt(-1); Stream.WriteVInt(0); if (Globals.QuestsEnabled) { Stream.WriteVInt(0); // Count // LogicQuestManager::encode() } } Stream.WriteVInt(0); Stream.WriteVInt(0); // MsBeforeStartRegenMana Stream.WriteVInt(5); // Mana Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); { // LogicSpellAIBlackboard::encode Stream.WriteVInt(0); Stream.WriteVInt(0); } for (int I = 0; I < 8; I++) { Stream.WriteVInt(-1); } Stream.WriteBoolean(false); { // ? } Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.AddRange("00-0D-A8-8C-01-88-C5-03-00-00-7F-00-C0-7C-00-00-00-00-00-00-00-00".HexaToBytes()); // LogicCharacter::encode Stream.AddRange("0C-00-00-A0-9A-0C-00-00-00-00-00-7F-7F-7F-7F-7F-7F-7F-7F-00-00-00-00".HexaToBytes()); // LogicSummoner::encode } // -- COMPONENT -- Stream.AddRange("00-00-00-00-00-00-00-00".HexaToBytes()); Stream.AddRange("00-00-00-00-00-00-00-00".HexaToBytes()); Stream.AddRange("00-00-00-00-00-00-00-00".HexaToBytes()); Stream.AddRange("00-00-00-00-00-00-00-00".HexaToBytes()); Stream.AddRange("00-00-00-00-00-00-00-00".HexaToBytes()); Stream.AddRange("00-00-00-00-00-00-00-00".HexaToBytes()); // LogicHitpointComponent Stream.AddRange("B8-15-00".HexaToBytes()); Stream.AddRange("B8-15-00".HexaToBytes()); Stream.AddRange("B8-15-00".HexaToBytes()); Stream.AddRange("B8-15-00".HexaToBytes()); Stream.AddRange("A0-25-00".HexaToBytes()); Stream.AddRange("A0-25-00".HexaToBytes()); // LogicCharacterBuffComponent Stream.AddRange("00-00-00-00-00-00-00-A4-01-A4-01-00".HexaToBytes()); Stream.AddRange("00-00-00-00-00-00-00-A4-01-A4-01-00".HexaToBytes()); Stream.AddRange("00-00-00-00-00-00-00-A4-01-A4-01-00".HexaToBytes()); Stream.AddRange("00-00-00-00-00-00-00-A4-01-A4-01-00".HexaToBytes()); Stream.AddRange("00-00-00-00-00-00-00-A4-01-A4-01-00".HexaToBytes()); Stream.AddRange("00-00-00-00-00-00-00-A4-01-A4-01-00".HexaToBytes()); } for (int I = 0; I < 2; I++) { if (this.Players[I] == Player) { Stream.WriteBoolean(true); this.Decks[I].EncodeAttack(Stream); break; } Stream.WriteBoolean(false); } Stream.AddRange("00-00-05-06-02-02-04-02-01-03-00-00-00-00-00-00-00-00".HexaToBytes()); }
public void Encode(ChecksumEncoder stream) { stream.WriteInt(this.m_x); stream.WriteInt(this.m_y); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder encoder) { base.Encode(encoder); encoder.WriteString(this._name); }
/// <summary> /// Encodes this instance. /// </summary> public override void Encode(ChecksumEncoder Stream) { base.Encode(Stream); Stream.WriteVInt(this.Page); }
public override void Encode(ChecksumEncoder encoder) { base.Encode(encoder); }
/// <summary> /// Encodes this instance. /// </summary> public void Encode(ChecksumEncoder Stream) { Stream.WriteInt(this.Seed); }
public override void Encode(ChecksumEncoder encoder) { encoder.WriteInt(this.m_bound); base.Encode(encoder); }
/// <summary> /// Encodes in the specified stream. /// </summary> /// <param name="Stream">The stream.</param> /// <param name="BattleEncode">if set to <c>true</c> [battle encode].</param> public void Encode(ChecksumEncoder Stream, bool BattleEncode = false) { Stream.WriteLogicLong(this.HighId, this.LowId); // Avatar Stream.WriteLogicLong(this.HighId, this.LowId); // Account Stream.WriteLogicLong(this.HighId, this.LowId); // Home Stream.WriteString(this.Name); if (!BattleEncode) { Stream.WriteVInt(this.NameChangeState); } Stream.EncodeLogicData(this.Arena, 54); Stream.WriteVInt(this.Score); Stream.WriteVInt(0); Stream.WriteVInt(this.MaxScore); if (!BattleEncode) { Stream.WriteVInt(0); } Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); // 0x26 Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); this.CommoditySlots.Encode(Stream); if (!BattleEncode) { Stream.WriteVInt(this.Diamonds); Stream.WriteVInt(this.FreeDiamonds); Stream.WriteVInt(this.ExpPoints); Stream.WriteVInt(this.ExpLevel); Stream.WriteVInt(0); Stream.WriteBoolean(this.IsNameSet); Stream.WriteBoolean(false); // ? } else { Stream.WriteVInt(this.ExpLevel); } Stream.WriteBoolean(false); // ? Stream.WriteBoolean(this.IsInAlliance); if (this.IsInAlliance) { Stream.WriteLogicLong(this.ClanHighId, this.ClanLowId); Stream.WriteString(this.AllianceName); Stream.EncodeLogicData(this.Badge, 16); if (!BattleEncode) { Stream.WriteVInt(this.AllianceRole); } } Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteBool(false); Stream.WriteVInt(7); // Training Step Stream.WriteVInt(1); // 0x00 = Training || bool (?) Stream.WriteVInt(0); Stream.WriteVInt(0); Stream.WriteVInt(1); // bool (?) Stream.WriteVInt(0); }
/// <summary> /// Encodes a command. /// </summary> public static void EncodeCommand(ChecksumEncoder encoder, LogicCommand command) { encoder.WriteInt(command.GetCommandType()); command.Encode(encoder); }
/// <summary> /// Encodes the reward. /// </summary> public static void EncodeReward(ChecksumEncoder Stream, Reward Reward) { Stream.WriteVInt(Reward.Type); Reward.Encode(Stream); }
/// <summary> /// Encodes the specified command. /// </summary> public static void EncodeCommand(Command Command, ChecksumEncoder Encoder) { Encoder.WriteVInt(Command.Type); Command.Encode(Encoder); }
public override void Encode(ChecksumEncoder encoder) { base.Encode(encoder); encoder.WriteInt(this.m_state); }