Exemple #1
0
        void HandleChatActionResult(IPacketMsg packetMsg)
        {
            var actionResult = new ClientMsg <MsgClientChatActionResult>(packetMsg);

            var callback = new ChatActionResultCallback(actionResult.Body);

            this.Client.PostCallback(callback);
        }
        void HandleChatActionResult(IPacketMsg packetMsg)
        {
            var actionResult = new ClientMsg <MsgClientChatActionResult>(packetMsg);

#if STATIC_CALLBACKS
            var callback = new ChatActionResultCallback(Client, actionResult.Body);
            SteamClient.PostCallback(callback);
#else
            var callback = new ChatActionResultCallback(actionResult.Body);
            this.Client.PostCallback(callback);
#endif
        }
Exemple #3
0
        void HandleChatActionResult( IPacketMsg packetMsg )
        {
            var actionResult = new ClientMsg<MsgClientChatActionResult>( packetMsg );

            var callback = new ChatActionResultCallback( actionResult.Body );
            this.Client.PostCallback( callback );
        }
Exemple #4
0
        void HandleChatActionResult( IPacketMsg packetMsg )
        {
            var actionResult = new ClientMsg<MsgClientChatActionResult>( packetMsg );

#if STATIC_CALLBACKS
            var callback = new ChatActionResultCallback( Client, actionResult.Body );
            SteamClient.PostCallback( callback );
#else
            var callback = new ChatActionResultCallback( actionResult.Body );
            this.Client.PostCallback( callback );
#endif
        }