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C# (CSharp) CharacterSelector.SetInteract Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
CharacterSelector
Méthode/Fonction:
SetInteract
Exemples au hotexamples.com:
1
C# (CSharp) CharacterSelector.SetInteract - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
CharacterSelector.SetInteract
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
GetCharacterObject(10)
GetCharacterByType(8)
GetCharacterActive(6)
ResetToken(3)
Reset(3)
PickupToken(2)
TurnOffCanvas(2)
Update(2)
GetCharacterRight(2)
GetCharacterLeft(2)
RefreshCurrentCharacterDisplay(2)
Select(2)
Deselect(2)
SelectCharacter(2)
SelectOne(2)
SetIndex(1)
SetInteract(1)
SetState(1)
SetVisual(1)
TeamApper(1)
ShowHowToGet(1)
StartHidePlayerTimer(1)
Synchronize(1)
SetCharInfo(1)
UpdateCharacterTraits(1)
UpdateSelected(1)
getCurrCharacter(1)
rigisterNewCharacter(1)
SetCharacterActive(1)
AddCharacter(1)
SetButtonEnable(1)
GetSprite(1)
Clear(1)
CmdChooseCharacter(1)
Draw(1)
EnemyTeamApper(1)
GetCurrentTime(1)
GetIndex(1)
Init(1)
SelectedCharacter(1)
NextCharacter(1)
PreviousCharacter(1)
RefreshUI(1)
RegistSelectSlot(1)
AreAllPlayersDead(1)
SavePlayerPrefs(1)
shiftCurrCharacter(1)
Méthodes fréquemment utilisées
GetCharacterObject (10)
GetCharacterByType (8)
GetCharacterActive (6)
ResetToken (3)
Reset (3)
PickupToken (2)
TurnOffCanvas (2)
Update (2)
GetCharacterRight (2)
GetCharacterLeft (2)
Méthodes fréquemment utilisées
RefreshCurrentCharacterDisplay (2)
Select (2)
Deselect (2)
SelectCharacter (2)
SelectOne (2)
SetIndex (1)
SetInteract (1)
SetState (1)
SetVisual (1)
TeamApper (1)
ShowHowToGet (1)
StartHidePlayerTimer (1)
Synchronize (1)
SetCharInfo (1)
UpdateCharacterTraits (1)
UpdateSelected (1)
getCurrCharacter (1)
rigisterNewCharacter (1)
SetCharacterActive (1)
AddCharacter (1)
Méthodes fréquemment utilisées
ShowHowToGet (1)
StartHidePlayerTimer (1)
Synchronize (1)
SetCharInfo (1)
UpdateCharacterTraits (1)
UpdateSelected (1)
getCurrCharacter (1)
rigisterNewCharacter (1)
SetCharacterActive (1)
AddCharacter (1)
SetButtonEnable (1)
GetSprite (1)
Clear (1)
CmdChooseCharacter (1)
Draw (1)
EnemyTeamApper (1)
GetCurrentTime (1)
GetIndex (1)
Init (1)
SelectedCharacter (1)
NextCharacter (1)
PreviousCharacter (1)
RefreshUI (1)
RegistSelectSlot (1)
AreAllPlayersDead (1)
SavePlayerPrefs (1)
shiftCurrCharacter (1)
Méthodes fréquemment utilisées
SetButtonEnable (1)
GetSprite (1)
Clear (1)
CmdChooseCharacter (1)
Draw (1)
EnemyTeamApper (1)
GetCurrentTime (1)
GetIndex (1)
Init (1)
SelectedCharacter (1)
NextCharacter (1)
PreviousCharacter (1)
RefreshUI (1)
RegistSelectSlot (1)
AreAllPlayersDead (1)
SavePlayerPrefs (1)
shiftCurrCharacter (1)
Exemple #1
0
Afficher le fichier
Fichier :
MasterUIController.cs
Projet :
FeXyK/Authory
public void SetInteract(bool value) { CharacterSelector.SetInteract(value); }
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