Exemple #1
0
    /// <summary>
    /// Called when the Play button is clicked.
    /// </summary>
    public void PlayButtonClick()
    {
        if (!_canPlay)
        {
            return;
        }

        // Finalize the selections
        for (int i = 1; i <= 4; i++)
        {
            if (_model.GetCIDtoC()[_model.GetPIDtoCID()[i]].selected && (_model.GetCIDtoC()[_model.GetPIDtoCID()[i]].playerID == i))
            {
                _finalSelection.Add(_model.GetCIDtoC()[_model.GetPIDtoCID()[i]].characterIcon.name, _model.GetCIDtoC()[_model.GetPIDtoCID()[i]].playerID - 1);
                print(_finalSelection.Keys.Count);
            }
        }
        _buttonClickSound.pitch = 1;
        _buttonClickSound.Play();
        if (_connectedControllers == 0)
        {
            _singlePlayer = true;
        }
        SceneManager.LoadScene("Level1");
    }