Exemple #1
0
 public void OnContinueGame()
 {
     if (CharacterSave.IsSavePresent())
     {
         LiveSession.SetPlayerData(CharacterSave.Load());
         GetComponent <SceneTransition>().DelayedSceneChange("ControlRoom");
     }
 }
Exemple #2
0
 public void Load()
 {
     CharacterSave.Load(characterDataPath);
 }