Exemple #1
0
    private void changeHealValue(bool arg0)
    {
        Damage.isOn = !arg0;

        if (arg0)
        {
            _currentItem.Attributes.Effect = EffectType.Heal;
        }

        _currentPage.SaveTeams();
    }
Exemple #2
0
    private void HandleClickConfirm()
    {
        _character.PrefabName = _availableModels.ElementAt(_indexCharacter).name;
        _characterPage.SaveTeams();

        _informationsComponent.UpdateIconPlayer();

        gameObject.SetActive(false);
    }