Exemple #1
0
 // Start is called before the first frame update
 void Start()
 {
     CharacterInfoUI = Resources.Load <CharacterInfoUI>("CharacterInfoUI");
 }
Exemple #2
0
 private void Start()
 {
     characterInfoUI = GetComponentInParent <CharacterInfoUI>();
     stat            = characterInfoUI.playableCharacterInfo.statDict[statType];
     valueText.text  = stat.GetValue().ToString("n0");
 }