public void Init(int LineIndex)
 {
     myLineIndex = LineIndex;
     for (int i = 0; i < maxCharInLine; i++)
     {
         CharacterButtonManager ch = Instantiate(prefabButton, transform);
         ch.InitPosition(myLineIndex, i);
         charButton.Add(ch);
     }
 }
Exemple #2
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    private bool IsNearLastButton()
    {
        CharacterButtonManager last = WordsGameManager.Instance.lastSelectedButton;

        if (last == null || (Mathf.Abs(last.myLine - myLine) < 2) && (Mathf.Abs(last.myIndex - myIndex) < 2))
        {
            return(true);
        }

        return(false);
    }
 public void SetNextChar(CharacterButtonManager ch)
 {
     lastSelectedButton = ch;
     selectedString    += ch.charText.text;
 }