public static string GetOptionText(Character.Part part, int optionValue) { var text = optionValue.ToString(CultureInfo.InvariantCulture).PadLeft(2, '0') + ": "; if (part.Index >= 192) { text += "weapon" + part.Index; } else if (part.Index >= 128) { text += "legs" + part.Index; } else if (part.Index >= 74) { text += "arms" + part.Index; } else if (part.Index >= 64) { text += "torso" + part.Index; } else if (part.Index >= 0) { text += "head" + part.Index; } return(text); }
public void UpdateControl(Character.Part part) { _part = part; }
public void UpdateControl(Character.Part part) { _part = part; Value = part.Flip; }
public PartSelectorItem(TextButtonOption option, Character.Part part) { _option = option; Part = part; }