public static Color BlockMain(Block.BlockType type) { switch (type) { case Block.BlockType.OneHit: return new Color(255, 255, 89, 255); case Block.BlockType.TwoHits: return new Color(255, 175, 71, 255); case Block.BlockType.ThreeHits: return new Color(255, 56, 135, 255); case Block.BlockType.FourHits: return new Color(149, 73, 255, 255); case Block.BlockType.FiveHits: return new Color(73, 255, 164, 255); case Block.BlockType.Indestructible: return new Color(20, 20, 20, 255); default: return Color.Black; } }
public static Color BlockShadowOne(Block.BlockType type) { switch (type) { case Block.BlockType.OneHit: return new Color(137, 137, 78, 255); case Block.BlockType.TwoHits: return new Color(142, 109, 65, 255); case Block.BlockType.ThreeHits: return new Color(112, 68, 85, 255); case Block.BlockType.FourHits: return new Color(88, 65, 119, 255); case Block.BlockType.FiveHits: return new Color(56, 99, 78, 255); case Block.BlockType.Indestructible: return new Color(10, 10, 10, 255); default: return Color.Black; } }
public static Color BlockHighlightTwo(Block.BlockType type) { switch (type) { case Block.BlockType.OneHit: return new Color(255, 255, 216, 255); case Block.BlockType.TwoHits: return new Color(255, 237, 214, 255); case Block.BlockType.ThreeHits: return new Color(255, 204, 224, 255); case Block.BlockType.FourHits: return new Color(225, 204, 255, 255); case Block.BlockType.FiveHits: return new Color(216, 255, 235, 255); case Block.BlockType.Indestructible: return new Color(30, 30, 30, 255); default: return Color.Black; } }
public static Color BlockHighlightOne(Block.BlockType type) { switch (type) { case Block.BlockType.OneHit: return new Color(255, 255, 153, 255); case Block.BlockType.TwoHits: return new Color(255, 210, 153, 255); case Block.BlockType.ThreeHits: return new Color(255, 130, 180, 255); case Block.BlockType.FourHits: return new Color(191, 145, 255, 255); case Block.BlockType.FiveHits: return new Color(130, 255, 192, 255); case Block.BlockType.Indestructible: return new Color(40, 40, 40, 255); default: return Color.Black; } }
public static Color BlockShadowTwo(Block.BlockType type) { switch (type) { case Block.BlockType.OneHit: return new Color(181, 181, 74, 255); case Block.BlockType.TwoHits: return new Color(193, 145, 81, 255); case Block.BlockType.ThreeHits: return new Color(160, 97, 123, 255); case Block.BlockType.FourHits: return new Color(124, 92, 168, 255); case Block.BlockType.FiveHits: return new Color(88, 155, 122, 255); case Block.BlockType.Indestructible: return new Color(0, 0, 0, 255); default: return Color.Black; } }