Exemple #1
0
 private void CharacterApi_CharacterReloaded(object dummy, CharaReloadEventArgs e)
 {
     if (e.ReloadedCharacter != null && e.ReloadedCharacter.chaFile != null &&
         CurrentCardLoadTranslationMode != CardLoadTranslationMode.Disabled)
     {
         e.ReloadedCharacter.StartMonitoredCoroutine(
             CardNameManager.TranslateCardNames(e.ReloadedCharacter.chaFile));
     }
 }
Exemple #2
0
 private static void CharacterApi_CharacterReloaded(object sender, CharaReloadEventArgs e)
 {
     e?.ReloadedCharacter.SafeProcObject(UpdateTreeForChar);
 }
Exemple #3
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 private static void CharacterApi_CharacterReloaded(object sender, CharaReloadEventArgs e)
 {
     SfwBoneEffect.Apply(e.ReloadedCharacter);
 }
Exemple #4
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 private static void MakerCharacterReloaded(object sender, CharaReloadEventArgs e)
 {
     e?.ReloadedCharacter.SafeProcObject(UpdateUIForChara);
 }