public void NotifyChampionDie(IChampion die, IAttackableUnit killer, int goldFromKill)
        {
            var cd = new ChampionDie(die, killer, goldFromKill);

            _packetHandlerManager.BroadcastPacket(cd, Channel.CHL_S2C);

            NotifyChampionDeathTimer(die);
        }
Exemple #2
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        public void notifyChampionDie(Champion die, Unit killer, int goldFromKill)
        {
            var cd = new ChampionDie(die, killer, goldFromKill);

            _game.PacketHandlerManager.broadcastPacket(cd, Channel.CHL_S2C);

            notifyChampionDeathTimer(die);
        }