Exemple #1
0
 public void showIndicatorAnimation()
 {
     if (!castedSpell)
     {
         spellIndicator.showNoCastAnimation();
     }
     spellIndicator.showCastAnimation();
     PlayerCastIndicator.ResetIndicators();
 }
Exemple #2
0
 void actionPlayerExit()
 {
     player.showIndicatorAnimation();
     UnitCastIndicator.ResetIndicators();
     GameTools.Map.UpdateWeightMap();
     turn_player = false;
     turn_enemy  = true;
     player.FinishedAnimation = false;
     validInput = false;
     NumberOfTurnsUntilWin--;
     Base.logic_tick();
 }