private void HandleGarbLandlordEndBrd(object obj)
    {
        view.mainPlayerView.ButtonsSwitchPlayCard();
        var dto = obj as GrabLandlordEndDto;
        int clientLandlordIndex = Models.gameModel.roomModel.ServerPlaceIndexToClient(dto.landlordIndex);

        view.under3Cards.SetUnderCards(dto.UnderCards);
        view.under3Cards.CardsFaceUp();
        if (clientLandlordIndex == 0)
        {
            CardHand mainPlayerHand = Models.gameModel.playModel.MainPlayerHand;
            mainPlayerHand.AddCards(dto.UnderCards);
            mainPlayerHand.Sort();
            view.mainPlayerView.ClearCards();
            view.mainPlayerView.AddCards(mainPlayerHand.GetCards());
        }
        else
        {
            UIPlayerBase playerView = view.GetPlayerUiByIndex(clientLandlordIndex);
            playerView.AddFaceDownCards(dto.UnderCards.Length);
        }
        //view.under3Cards.Show();
    }