private void OnLongPress() { onLongPress.Invoke(); CardGame cardGame = data.pointerEnter.GetComponent <CardGame>(); Card card = cardGame.GetCardEffect(); //SceneManager.LoadScene("CardDetail"); }
private void OnLongPress() { onLongPress.Invoke(); CardGame cardGame = data.pointerEnter.GetComponent <CardGame>(); Card card = cardGame.GetCardEffect(); //SceneManager.LoadScene("CardDetail"); }