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C# (CSharp) Card.Outranks Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
Card
Méthode/Fonction:
Outranks
Exemples au hotexamples.com:
1
C# (CSharp) Card.Outranks - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
Card.Outranks
à partir du pack Deal extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
AddAbility(27)
CreateAbility(25)
TurnUp(17)
BelongsToClan(16)
AddCard(13)
IsVanguard(13)
CheckAbilities(12)
AddBuff(12)
Activate(12)
Add(10)
MoveAndRotate(9)
SetTags(9)
SendToGraveyard(8)
GetGameObject(7)
AddBonus(7)
Action(6)
AddAspect(5)
AddEventHandler(5)
ActivateActorSpell(5)
BindAnim(5)
Stand(5)
AssertInHand(4)
GetEquipped(4)
HasBadBuffs(3)
Accept(3)
NormalizeMaterial(3)
addMail(3)
SetImageLayout(3)
addPhone(3)
IsTargetted(3)
AccessAbility(3)
deleteContact(2)
SetIsVanguard(2)
GetStringName(2)
Active(2)
ShouldNotEqual(2)
GetCardGFX(2)
Reinitialize(2)
AnimationOngoing(2)
Lock(2)
IncreasePower(2)
IncreasePowerUntilEndTurn(2)
ThrowIfNull(2)
GetBaseMaxHealth(2)
AddComponent(2)
getContacts(2)
AddAttack(2)
SetPersistentPower(2)
RemoveAllExtraClans(1)
setAccountNumber(1)
Méthodes fréquemment utilisées
AddAbility (27)
CreateAbility (25)
TurnUp (17)
BelongsToClan (16)
AddCard (13)
IsVanguard (13)
CheckAbilities (12)
AddBuff (12)
Activate (12)
Add (10)
Méthodes fréquemment utilisées
MoveAndRotate (9)
SetTags (9)
SendToGraveyard (8)
GetGameObject (7)
AddBonus (7)
Action (6)
AddAspect (5)
AddEventHandler (5)
ActivateActorSpell (5)
BindAnim (5)
Stand (5)
AssertInHand (4)
GetEquipped (4)
HasBadBuffs (3)
Accept (3)
NormalizeMaterial (3)
addMail (3)
SetImageLayout (3)
addPhone (3)
IsTargetted (3)
Méthodes fréquemment utilisées
Stand (5)
AssertInHand (4)
GetEquipped (4)
HasBadBuffs (3)
Accept (3)
NormalizeMaterial (3)
addMail (3)
SetImageLayout (3)
addPhone (3)
IsTargetted (3)
AccessAbility (3)
deleteContact (2)
SetIsVanguard (2)
GetStringName (2)
Active (2)
ShouldNotEqual (2)
GetCardGFX (2)
Reinitialize (2)
AnimationOngoing (2)
Lock (2)
IncreasePower (2)
IncreasePowerUntilEndTurn (2)
ThrowIfNull (2)
GetBaseMaxHealth (2)
AddComponent (2)
getContacts (2)
AddAttack (2)
SetPersistentPower (2)
RemoveAllExtraClans (1)
setAccountNumber (1)
Méthodes fréquemment utilisées
AccessAbility (3)
deleteContact (2)
SetIsVanguard (2)
GetStringName (2)
Active (2)
ShouldNotEqual (2)
GetCardGFX (2)
Reinitialize (2)
AnimationOngoing (2)
Lock (2)
IncreasePower (2)
IncreasePowerUntilEndTurn (2)
ThrowIfNull (2)
GetBaseMaxHealth (2)
AddComponent (2)
getContacts (2)
AddAttack (2)
SetPersistentPower (2)
RemoveAllExtraClans (1)
setAccountNumber (1)
setExpiryMonth (1)
ReceivedBy (1)
PotentialPhysicalAttack (1)
Outranks (1)
PotentialMagicAttack (1)
setExpiryYear (1)
PlayFinished (1)
setPath (1)
NegateStand (1)
setSecurityCode (1)
Max (1)
takedamage (1)
RemoveCONTAbility (1)
getTheCardName (1)
ResetEndTurnEffects (1)
Sort (1)
getCostDecay (1)
getCostEnergy (1)
Targets (1)
StateChange (1)
Card Class Documentation
Exemple #1
0
Afficher le fichier
Fichier :
CardExtensions.cs
Projet :
sdevlin/clarity-hearts
public static bool IsOutrankedBy(this Card card, Card value) { return value.Outranks(card); }
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