void FixedUpdate()
    {
        if (active == false)
        {
            return;
        }


        double[] outs = agent.Brain.FeedForward(GetSensorData());
        DriveCar((float)-outs[0], (float)outs[1]);

        /*
         * GetSensorData();
         * float xInp = -Input.GetAxis("Horizontal");
         * float yInp = Input.GetAxis("Vertical");
         * DriveCar(xInp, yInp);
         */

        agent.AddFitness(-Time.fixedDeltaTime);

        if (currentSpeed < 0.2f)
        {
            stableTime += Time.fixedDeltaTime;
        }
        else
        {
            stableTime = 0;
        }

        if (stableTime > 5f || agent.GetFitness() < -20)
        {
            agent.AddFitness(carManager.stopPoints);
            ren.material.color = carManager.stopCol;
            active             = false;
            carManager.CheckGenComplete();
        }
    }