/// <summary>
 /// Closes the current instance and releases any resources being held
 /// </summary>
 public void Close()
 {
     if (Disposed != _current)
     {
         _current = Disposed;
         GC.SuppressFinalize(this);
         CloseInner();
         CaptureBuffer.Clear();
     }
 }
 /// <summary>
 /// Clears the capture buffer
 /// </summary>
 public void ClearCapture()
 {
     _CheckDisposed();
     CaptureBuffer.Clear();
 }
Exemple #3
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 public void ClearCapture()
 {
     CaptureBuffer.Clear();
 }