public void setCategoryRelevant(CapabilitiesCategory cat, bool relevant) { OgrePINVOKE.RenderSystemCapabilities_setCategoryRelevant(swigCPtr, (int)cat, relevant); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
public bool isCategoryRelevant(CapabilitiesCategory cat) { bool ret = OgrePINVOKE.RenderSystemCapabilities_isCategoryRelevant(swigCPtr, (int)cat); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public void SetCategoryRelevant(CapabilitiesCategory d3D9, bool b) { // TODO: implement for IsCategoryRelevant() }