public override void Draw(SpriteBatch spriteBatch) { spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); CancelButton.Draw(spriteBatch); spriteBatch.End(); base.Draw(spriteBatch); }
public override void Draw(SpriteBatch spriteBatch) { base.Draw(spriteBatch); AboutInfo.Draw(spriteBatch); OpenCodeButton.Draw(spriteBatch); CancelButton.Draw(spriteBatch); }
public override void Draw(SpriteBatch spriteBatch) { spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend); CancelButton.Draw(spriteBatch); spriteBatch.End(); if (ReadyUnitsWindow != null) { ReadyUnitsWindow.Draw(spriteBatch); } base.Draw(spriteBatch); }