void OnCollisionEnter(Collision en) { if (en.gameObject.tag == "DollBear") { charname = nameitem.ToCharArray(); nameitem = ""; for (int i = 0; i < charname.Length; i++) { if (i == charname.Length - 1) { charname[i] = ' '; } if (charname[i] != ' ') { nameitem = nameitem + charname[i].ToString(); } } doll = false; Destroy(GameObject.Find(nameitem)); } if (en.gameObject.name == "Player") { rce.setCheckSound(false); main.setCKI(false); main.setNameEnemy(""); player.setHP(player.getHP() - player.getHP()); Destroy(destoy); } }
void OnTriggerExit(Collider en) { if (en.tag == "Enemy") { // player.Checkenemyforanim = false; checksound = false; main.setNameEnemy(""); main.setCKI(false); } }
void OnCollisionEnter(Collision en) { if (en.gameObject.name == "Player") { rce.setCheckSound(false); main.setCKI(false); main.setNameEnemy(""); player.setHP(player.getHP() - player.getHP()); Destroy(destoy); } }