void screenMove(Vector3 touchPos)
    {
        if (!CraftingUI.isBuildingListSelect)
        {
            return;
        }

        Vector3 screenPoint = Camera.main.WorldToScreenPoint(touchPos);

        if (screenPoint.x > (screenWidth - screenWidth / 3.0f) && screenPoint.x < screenWidth)
        {
            camGO.moveToCam(0);
        }
        else if (screenPoint.x > 0.0f && screenPoint.x < screenWidth / 3.0f)
        {
            camGO.moveToCam(1);
        }

        if (screenPoint.y > (screenHeight - screenHeight / 3.0f) && screenPoint.y < screenHeight)
        {
            camGO.moveToCam(2);
        }
        else if (screenPoint.y > 0.0f && screenPoint.y < screenHeight / 3.0f)
        {
            camGO.moveToCam(3);
        }
    }