public static CameraConfigFacingDirection GetFacingDirection( IntPtr sessionHandle, IntPtr cameraConfigHandle) { CameraConfigFacingDirection facingDirection = CameraConfigFacingDirection.Back; ExternApi.ArCameraConfig_getFacingDirection(sessionHandle, cameraConfigHandle, ref facingDirection); return(facingDirection); }
public static CameraConfigFacingDirection GetFacingDirection( IntPtr sessionHandle, IntPtr cameraConfigHandle) { CameraConfigFacingDirection facingDirection = CameraConfigFacingDirection.Back; #if UNITY_ANDROID ExternApi.ArCameraConfig_getFacingDirection(sessionHandle, cameraConfigHandle, ref facingDirection); #endif return(facingDirection); }
public static extern void ArCameraConfig_getFacingDirection( IntPtr sessionHandle, IntPtr cameraConfigHandle, ref CameraConfigFacingDirection facingDirection);