public void Initialize(CVisualizeSoftBody oVisSoftBody, int nParticleID)
 {
     _oVisSoftBody = oVisSoftBody;
     _ParticleID = nParticleID;
     name = string.Format("Par{0}", _ParticleID);
     transform.SetParent(_oVisSoftBody.transform);
     transform.localScale = _oVisSoftBody._vecSizeParticles;
     gameObject.SetActive(true);
 }
Exemple #2
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 public void Initialize(CVisualizeSoftBody oVisSoftBody, int nShapeID)
 {
     _oVisSoftBody = oVisSoftBody;
     _ShapeID = nShapeID;
     transform.localScale = _oVisSoftBody._vecSizeShapes;
     _Color = Color.gray;            // Placeholder color until requested the first time.
     gameObject.SetActive(true);
     name = string.Format("Shape{0}", _ShapeID);
     transform.SetParent(_oVisSoftBody.transform);
 }