Exemple #1
0
    protected void onReturnClick(GameObject go)
    {
        CSContinueGame continueGame = mSocketManager.createPacket <CSContinueGame>();

        continueGame.mContinue.mValue = false;
        mSocketManager.sendMessage(continueGame);
    }
Exemple #2
0
    //---------------------------------------------------------------------------------
    protected void onContinueClick(GameObject go)
    {
        CSContinueGame continueGame = mSocketNetManager.createPacket(PACKET_TYPE.PT_CS_CONTINUE_GAME) as CSContinueGame;

        mSocketNetManager.sendMessage(continueGame);
    }