Exemple #1
0
        private static List <CDNClient> CollectCDNClientsForDepot(DepotDownloadInfo depot)
        {
            var       cdnClients    = new List <CDNClient>();
            CDNClient initialClient = new CDNClient(steam3.steamClient, depot.id, steam3.AppTickets[depot.id], depot.depotKey);
            var       cdnServers    = initialClient.FetchServerList(cellId: (uint)Config.CellID);

            // Grab up to the first eight server in the allegedly best-to-worst order from Steam
            var limit = cdnServers.Take(Config.MaxServers);
            int tries = 0;

            foreach (var s in limit)
            {
                CDNClient c;

                if (tries == 0)
                {
                    c = initialClient;
                }
                else
                {
                    c = new CDNClient(steam3.steamClient, depot.id, steam3.AppTickets[depot.id], depot.depotKey);
                }

                try
                {
                    c.Connect(s);
                    cdnClients.Add(c);
                }
                catch
                {
                    Console.WriteLine("\nFailed to connect to content server {0}. Remaining content servers for depot: {1}.", s, Config.MaxServers - tries - 1);
                }

                tries++;
            }

            if (cdnClients.Count == 0)
            {
                Console.WriteLine("\nUnable to find any content servers for depot {0} - {1}", depot.id, depot.contentName);
            }

            return(cdnClients);
        }
        private List <CDNClient.Server> FetchBootstrapServerList()
        {
            CDNClient bootstrap = new CDNClient(steamSession.steamClient);

            while (true)
            {
                try
                {
                    var cdnServers = bootstrap.FetchServerList(cellId: (uint)ContentDownloader.Config.CellID);
                    if (cdnServers != null)
                    {
                        return(cdnServers);
                    }
                }
                catch (Exception ex)
                {
                    Console.WriteLine("Failed to retrieve content server list: {0}", ex.Message);
                }
            }
        }
        private void OnServerList(SteamClient.ServerListCallback callback)
        {
            var serverList = new List <CDNClient.Server>();

            try
            {
                serverList = CDNClient.FetchServerList();
            }
            catch (Exception e)
            {
                Log.WriteError("Depot Downloader", "Exception retrieving server list: {0}", e.Message);
                return;
            }

            foreach (var server in serverList)
            {
                if (server.Type == "CDN")
                {
                    Log.WriteDebug("Depot Downloader", "Adding server as CDN: {0}", server.Host);
                    CDNServers.Add(server.Host);
                }
            }
        }
        async private void dataGridView1_CellDoubleClick(object sender, DataGridViewCellEventArgs e)
        {
            if (e.RowIndex < 0)
            {
                return;
            }

            try
            {
                ConfigItem item = datagridConfigs.Rows[e.RowIndex].DataBoundItem as ConfigItem;

                if (item != null)
                {
                    if (item.URL == "")
                    {
                        var callback = await steamWorkshop.RequestInfo(241100, item.Details.publishedfileid);

                        var itemInfo = callback.Items.FirstOrDefault();

                        var ticket = await steamClient.GetHandler <SteamApps>().GetAppOwnershipTicket(241100);

                        var decryptKey = await steamClient.GetHandler <SteamApps>().GetDepotDecryptionKey(241100, 241100);

                        var cdn = new CDNClient(steamClient, ticket.Ticket);

                        var servers = cdn.FetchServerList();

                        cdn.Connect(servers.First());
                        cdn.AuthenticateDepot(241100, decryptKey.DepotKey);

                        var manifest = cdn.DownloadManifest(241100, itemInfo.ManifestID);
                        manifest.DecryptFilenames(decryptKey.DepotKey);

                        if (manifest.Files.First().TotalSize == 0)
                        {
                            MessageBox.Show("Steam Refused Download Request");
                            return;
                        }

                        var chunk = cdn.DownloadDepotChunk(241100, manifest.Files.First().Chunks.First());

                        if (saveFileDialog1.ShowDialog() == DialogResult.OK)
                        {
                            using (var wc = new WebClient())
                            {
                                using (var io = saveFileDialog1.OpenFile())
                                {
                                    io.Write(chunk.Data, 0, chunk.Data.Length);
                                    MessageBox.Show("Download Done!");
                                }
                            }
                        }
                    }
                    else
                    {
                        if (saveFileDialog1.ShowDialog() == DialogResult.OK)
                        {
                            using (var wc = new WebClient())
                            {
                                wc.DownloadFile(new Uri(item.URL), saveFileDialog1.FileName);
                                MessageBox.Show("Download Done!");
                            }
                        }
                    }
                }
            }
            catch (TaskCanceledException)
            {
                MessageBox.Show("Timeout! This can happen if you're using anonymous account and trying to download.");
            }
            catch (Exception ex)
            {
                MessageBox.Show($"Error Downloading Config: {ex.ToString()}");
            }
        }
        private static void DownloadSteam3(List <DepotDownloadInfo3> depots)
        {
            foreach (var depot in depots)
            {
                int    depotId        = depot.id;
                ulong  depot_manifest = depot.manifestId;
                byte[] depotKey       = depot.depotKey;
                string installDir     = depot.installDir;

                Console.WriteLine("Downloading depot {0} - {1}", depot.id, depot.contentName);
                Console.Write("Finding content servers...");

                List <IPEndPoint> serverList = steam3.steamClient.GetServersOfType(EServerType.CS);

                List <CDNClient.ClientEndPoint> cdnServers = null;
                int counterDeferred = 0;

                for (int i = 0; ; i++)
                {
                    IPEndPoint endpoint = serverList[i % serverList.Count];

                    cdnServers = CDNClient.FetchServerList(new CDNClient.ClientEndPoint(endpoint.Address.ToString(), endpoint.Port), Config.CellID);

                    if (cdnServers == null)
                    {
                        counterDeferred++;
                    }

                    if (cdnServers != null && cdnServers.Count((ep) => { return(ep.Type == "CS"); }) > 0)
                    {
                        break;
                    }

                    if (((i + 1) % serverList.Count) == 0)
                    {
                        Console.WriteLine("Unable to find any Steam3 content servers");
                        return;
                    }
                }

                Console.WriteLine(" Done!");
                Console.Write("Downloading depot manifest...");

                List <CDNClient.ClientEndPoint> cdnEndpoints = cdnServers.Where((ep) => { return(ep.Type == "CDN"); }).ToList();
                List <CDNClient.ClientEndPoint> csEndpoints  = cdnServers.Where((ep) => { return(ep.Type == "CS"); }).ToList();
                List <CDNClient> cdnClients = new List <CDNClient>();
                byte[]           appTicket  = steam3.AppTickets[(uint)depotId];

                foreach (var server in csEndpoints)
                {
                    CDNClient client;
                    if (appTicket == null)
                    {
                        client = new CDNClient(server, (uint)depotId, steam3.steamUser.SteamID);
                    }
                    else
                    {
                        client = new CDNClient(server, appTicket);
                    }

                    if (client.Connect())
                    {
                        cdnClients.Add(client);

                        if (cdnClients.Count >= NUM_STEAM3_CONNECTIONS)
                        {
                            break;
                        }
                    }
                }
                if (cdnClients.Count == 0)
                {
                    Console.WriteLine("\nCould not initialize connection with CDN.");
                    return;
                }

                DepotManifest depotManifest = cdnClients[0].DownloadDepotManifest(depotId, depot_manifest);

                if (depotManifest == null)
                {
                    // TODO: check for 401s
                    for (int i = 1; i < cdnClients.Count && depotManifest == null; i++)
                    {
                        depotManifest = cdnClients[i].DownloadDepotManifest(depotId, depot_manifest);
                    }

                    if (depotManifest == null)
                    {
                        Console.WriteLine("\nUnable to download manifest {0} for depot {1}", depot_manifest, depotId);
                        return;
                    }
                }

                if (!depotManifest.DecryptFilenames(depotKey))
                {
                    Console.WriteLine("\nUnable to decrypt manifest for depot {0}", depotId);
                    return;
                }

                Console.WriteLine(" Done!");

                ulong complete_download_size = 0;
                ulong size_downloaded        = 0;

                depotManifest.Files.Sort((x, y) => { return(x.FileName.CompareTo(y.FileName)); });

                if (Config.DownloadManifestOnly)
                {
                    StringBuilder manifestBuilder = new StringBuilder();
                    string        txtManifest     = Path.Combine(depot.installDir, string.Format("manifest_{0}.txt", depot.id));

                    foreach (var file in depotManifest.Files)
                    {
                        if (file.Flags.HasFlag(EDepotFileFlag.Directory))
                        {
                            continue;
                        }

                        manifestBuilder.Append(string.Format("{0}\n", file.FileName));
                    }

                    File.WriteAllText(txtManifest, manifestBuilder.ToString());
                    continue;
                }

                depotManifest.Files.RemoveAll((x) => !TestIsFileIncluded(x.FileName));

                foreach (var file in depotManifest.Files)
                {
                    complete_download_size += file.TotalSize;
                }

                foreach (var file in depotManifest.Files)
                {
                    string download_path = Path.Combine(installDir, file.FileName);

                    if (file.Flags.HasFlag(EDepotFileFlag.Directory))
                    {
                        if (!Directory.Exists(download_path))
                        {
                            Directory.CreateDirectory(download_path);
                        }
                        continue;
                    }

                    string dir_path = Path.GetDirectoryName(download_path);

                    if (!Directory.Exists(dir_path))
                    {
                        Directory.CreateDirectory(dir_path);
                    }

                    FileStream fs;
                    DepotManifest.ChunkData[] neededChunks;
                    FileInfo fi = new FileInfo(download_path);
                    if (!fi.Exists)
                    {
                        // create new file. need all chunks
                        fs           = File.Create(download_path);
                        neededChunks = file.Chunks.ToArray();
                    }
                    else
                    {
                        // open existing
                        fs = File.Open(download_path, FileMode.Open);
                        if ((ulong)fi.Length != file.TotalSize)
                        {
                            fs.SetLength((long)file.TotalSize);
                        }

                        // find which chunks we need, in order so that we aren't seeking every which way
                        neededChunks = Util.ValidateSteam3FileChecksums(fs, file.Chunks.OrderBy(x => x.Offset).ToArray());

                        if (neededChunks.Count() == 0)
                        {
                            size_downloaded += file.TotalSize;
                            Console.WriteLine("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, download_path);
                            fs.Close();
                            continue;
                        }
                        else
                        {
                            size_downloaded += (file.TotalSize - (ulong)neededChunks.Select(x => (int)x.UncompressedLength).Sum());
                        }
                    }

                    Console.Write("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, download_path);

                    foreach (var chunk in neededChunks)
                    {
                        string chunkID = EncodeHexString(chunk.ChunkID);

                        byte[] encrypted_chunk = cdnClients[0].DownloadDepotChunk(depotId, chunkID);

                        if (encrypted_chunk == null)
                        {
                            for (int i = 1; i < cdnClients.Count && encrypted_chunk == null; i++)
                            {
                                encrypted_chunk = cdnClients[i].DownloadDepotChunk(depotId, chunkID);
                            }

                            if (encrypted_chunk == null)
                            {
                                Console.WriteLine("Unable to download chunk id {0} for depot {1}", chunkID, depotId);
                                fs.Close();
                                return;
                            }
                        }

                        byte[] chunk_data = CDNClient.ProcessChunk(encrypted_chunk, depotKey);

                        fs.Seek((long)chunk.Offset, SeekOrigin.Begin);
                        fs.Write(chunk_data, 0, chunk_data.Length);

                        size_downloaded += chunk.UncompressedLength;

                        Console.CursorLeft = 0;
                        Console.Write("{0,6:#00.00}%", ((float)size_downloaded / (float)complete_download_size) * 100.0f);
                    }

                    fs.Close();

                    Console.WriteLine();
                }
            }
        }
        private static BlockingCollection <CDNClient> CollectCDNClientsForDepot(DepotDownloadInfo depot)
        {
            Console.WriteLine("Finding content servers...");

            var       cdnClients               = new BlockingCollection <CDNClient>();
            CDNClient initialClient            = new CDNClient(steam3.steamClient, steam3.AppTickets[depot.id]);
            List <CDNClient.Server> cdnServers = null;

            while (true)
            {
                try
                {
                    cdnServers = initialClient.FetchServerList(cellId: (uint)Config.CellID);
                    if (cdnServers != null)
                    {
                        break;
                    }
                }
                catch (WebException)
                {
                    Console.WriteLine("\nFailed to retrieve content server list.");
                    Thread.Sleep(500);
                }
            }

            if (cdnServers == null)
            {
                Console.WriteLine("\nUnable to query any content servers for depot {0} - {1}", depot.id, depot.contentName);
                return(cdnClients);
            }

            var weightedCdnServers = cdnServers.Select(x =>
            {
                int penalty = 0;
                ConfigStore.TheConfig.ContentServerPenalty.TryGetValue(x.Host, out penalty);

                return(Tuple.Create(x, penalty));
            }).OrderBy(x => x.Item2).ThenBy(x => x.Item1.WeightedLoad);

            // Grab up to the first eight server in the allegedly best-to-worst order from Steam
            Parallel.ForEach(weightedCdnServers, new ParallelOptions {
                MaxDegreeOfParallelism = 2
            }, (serverTuple, parallelLoop) =>
            {
                var server  = serverTuple.Item1;
                CDNClient c = new CDNClient(steam3.steamClient, steam3.AppTickets[depot.id]);

                try
                {
                    for (int i = 0; i < server.NumEntries; i++)
                    {
                        c.Connect(server);

                        string cdnAuthToken = null;
                        if (server.Type == "CDN")
                        {
                            steam3.RequestCDNAuthToken(depot.id, server.Host);
                            cdnAuthToken = steam3.CDNAuthTokens[Tuple.Create(depot.id, server.Host)].Token;
                        }

                        c.AuthenticateDepot(depot.id, depot.depotKey, cdnAuthToken);
                        cdnClients.Add(c);
                    }

                    if (cdnClients.Count >= Config.MaxServers)
                    {
                        parallelLoop.Stop();
                    }
                }
                catch (Exception ex)
                {
                    int penalty = 0;
                    ConfigStore.TheConfig.ContentServerPenalty.TryGetValue(server.Host, out penalty);
                    ConfigStore.TheConfig.ContentServerPenalty[server.Host] = penalty + 1;

                    Console.WriteLine("\nFailed to connect to content server {0}: {1}", server, ex.Message);
                }
            });

            if (cdnClients.Count == 0)
            {
                Console.WriteLine("\nUnable to find any content servers for depot {0} - {1}", depot.id, depot.contentName);
            }

            Config.MaxDownloads = Math.Min(Config.MaxDownloads, cdnClients.Count);

            return(cdnClients);
        }
Exemple #7
0
        private static void DownloadSteam3(int depotId, ulong depot_manifest, byte[] depotKey, string installDir)
        {
            Console.Write("Finding content servers...");

            List <IPEndPoint> serverList = steam3.steamClient.GetServersOfType(EServerType.CS);

            List <CDNClient.ClientEndPoint> cdnServers = null;
            int tries = 0, counterDeferred = 0;

            for (int i = 0; ; i++)
            {
                IPEndPoint endpoint = serverList[i % serverList.Count];

                cdnServers = CDNClient.FetchServerList(new CDNClient.ClientEndPoint(endpoint.Address.ToString(), endpoint.Port), Config.CellID);

                if (cdnServers == null)
                {
                    counterDeferred++;
                }

                if (cdnServers != null && cdnServers.Count((ep) => { return(ep.Type == "CS"); }) > 0)
                {
                    break;
                }

                if (((i + 1) % serverList.Count) == 0)
                {
                    if (++tries > MAX_CONNECT_RETRIES)
                    {
                        Console.WriteLine("\nGiving up finding Steam3 content server.");
                        return;
                    }

                    Console.Write("\nSearching for content servers... (deferred: {0})", counterDeferred);
                    counterDeferred = 0;
                    Thread.Sleep(1000);
                }
            }

            if (cdnServers == null || cdnServers.Count == 0)
            {
                Console.WriteLine("Unable to find any Steam3 content servers");
                return;
            }

            Console.WriteLine(" Done!");
            Console.Write("Downloading depot manifest...");

            List <CDNClient.ClientEndPoint> cdnEndpoints = cdnServers.Where((ep) => { return(ep.Type == "CDN"); }).ToList();
            List <CDNClient.ClientEndPoint> csEndpoints  = cdnServers.Where((ep) => { return(ep.Type == "CS"); }).ToList();
            CDNClient cdnClient = null;

            foreach (var server in csEndpoints)
            {
                CDNClient client = new CDNClient(server, steam3.AppTickets[(uint)depotId]);

                if (client.Connect())
                {
                    cdnClient = client;
                    break;
                }
            }

            if (cdnClient == null)
            {
                Console.WriteLine("\nCould not initialize connection with CDN.");
                return;
            }

            DepotManifest depotManifest = cdnClient.DownloadDepotManifest(depotId, depot_manifest);

            if (depotManifest == null)
            {
                Console.WriteLine("\nUnable to download manifest {0} for depot {1}", depot_manifest, depotId);
                return;
            }

            if (!depotManifest.DecryptFilenames(depotKey))
            {
                Console.WriteLine("\nUnable to decrypt manifest for depot {0}", depotId);
                return;
            }

            Console.WriteLine(" Done!");

            ulong complete_download_size = 0;
            ulong size_downloaded        = 0;

            depotManifest.Files.RemoveAll((x) => !TestIsFileIncluded(x.FileName));
            depotManifest.Files.Sort((x, y) => { return(x.FileName.CompareTo(y.FileName)); });

            foreach (var file in depotManifest.Files)
            {
                complete_download_size += file.TotalSize;
            }

            foreach (var file in depotManifest.Files)
            {
                string download_path = Path.Combine(installDir, file.FileName);

                if (file.Flags.HasFlag(EDepotFileFlag.Directory))
                {
                    if (!Directory.Exists(download_path))
                    {
                        Directory.CreateDirectory(download_path);
                    }
                    continue;
                }

                string dir_path = Path.GetDirectoryName(download_path);

                if (!Directory.Exists(dir_path))
                {
                    Directory.CreateDirectory(dir_path);
                }

                // TODO: non-checksum validation
                FileInfo fi = new FileInfo(download_path);
                if (fi.Exists && (ulong)fi.Length == file.TotalSize)
                {
                    size_downloaded += file.TotalSize;
                    Console.WriteLine("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, download_path);
                    continue;
                }

                Console.Write("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, download_path);

                FileStream fs = File.Create(download_path);
                fs.SetLength((long)file.TotalSize);

                foreach (var chunk in file.Chunks)
                {
                    string chunkID = EncodeHexString(chunk.ChunkID);

                    byte[] encrypted_chunk = cdnClient.DownloadDepotChunk(depotId, chunkID);
                    byte[] chunk_data      = CDNClient.ProcessChunk(encrypted_chunk, depotKey);

                    fs.Seek((long)chunk.Offset, SeekOrigin.Begin);
                    fs.Write(chunk_data, 0, chunk_data.Length);

                    size_downloaded += chunk.UncompressedLength;

                    Console.CursorLeft = 0;
                    Console.Write("{0,6:#00.00}%", ((float)size_downloaded / (float)complete_download_size) * 100.0f);
                }

                Console.WriteLine();
            }
        }