Exemple #1
0
    public void SetPriWeapon(string PriWeapon)
    {
        if (primaryWeapon != "None" && primaryWeapon == PriWeapon)
        {
            return;
        }
        else
        {
            primaryWeapon = PriWeapon;
            BulletInventory bullets = GetComponent <BulletInventory>();
            bullets.SetPriCurrBullets(30);
            bullets.SetPriTotalBullets(0);
            bullets.SetPriMaxBullets(30);
            bullets.SetPriMaxTotalBullets(90);

            if (currWepType == "Primary")
            {
                if (primaryWeapon == "AK-47")
                {
                    weaponImage.sprite = AKImage;
                }
                else if (primaryWeapon == "M4A1")
                {
                    weaponImage.sprite = M4Image;
                }
            }
        }
    }