public void TryBuy() { if (placer.currentBuilding) { return; } int price = buildingPrefab.GetComponent <Building>().price; if (price <= Resources.Money) { Resources.Money -= price; placer.CreateBuilding(buildingPrefab); } }
public void TryBuy() { if (placer.currentBuilding) { return; } int price = buildingPrefab.GetComponent <Building>().price; if (price <= Resources.Money) { Resources.Money -= price; placer.CreateBuilding(buildingPrefab); } }