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C# (CSharp) BuildScript.FirstLoadFiles Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
BuildScript
Méthode/Fonction:
FirstLoadFiles
Exemples au hotexamples.com:
1
C# (CSharp) BuildScript.FirstLoadFiles - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
BuildScript.FirstLoadFiles
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
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Cacher
BuildAssetBundles(14)
BuildPlayer(6)
BuildABs(5)
Bind(4)
ForEachScene(4)
ForEachPrefab(4)
Execute(4)
DeleteFile(3)
CopyRecorder(3)
Create(3)
CheckstreamingAssetsPath(3)
DeleteDirectory(3)
AddMacro(2)
DownloadFile(2)
ExtensionFiles(2)
GenerateAssetBundlesMd5Mapping(2)
GetAssetBundleBuilds(2)
CopyAssetBundlesTo(2)
GetAssetTmpPath(2)
BuildSwitch(2)
CheckFirstLoaddAssetbundleSize(1)
ExcludeExtensionFiles(1)
BuildAssetBundlesBatch(1)
BuildAssetBundle(1)
FindEnabledEditorScenes(1)
FirstLoadFiles(1)
BuildActionBlock(1)
Build(1)
BuildBlock(1)
GenBundleManifest(1)
GenVersionFile(1)
ApplyBuildRules(1)
GenerateAssetBundlesUpdateFile(1)
GenericBuild(1)
GetAssetBundleBuildPath(1)
AddOnlyInclusionFilesByTxt(1)
EmitScript(1)
DeleteOldAsset(1)
CheckInCludeAssetbundleSize(1)
AddOnlyInclusionFiles(1)
CheckSelectedAssetbundleSize(1)
ChangeAssetsToBytesAsset(1)
ClearAllManifestFiles(1)
ClearAssetBundle(1)
ClearAssetBundlesName(1)
ClearExtendsFloder(1)
Compile(1)
BuildBundle(1)
BuildStreamingScene(1)
CopyYAMLFilesMac(1)
Méthodes fréquemment utilisées
BuildAssetBundles (14)
BuildPlayer (6)
BuildABs (5)
Bind (4)
ForEachScene (4)
ForEachPrefab (4)
Execute (4)
DeleteFile (3)
CopyRecorder (3)
Create (3)
Méthodes fréquemment utilisées
CheckstreamingAssetsPath (3)
DeleteDirectory (3)
AddMacro (2)
DownloadFile (2)
ExtensionFiles (2)
GenerateAssetBundlesMd5Mapping (2)
GetAssetBundleBuilds (2)
CopyAssetBundlesTo (2)
GetAssetTmpPath (2)
BuildSwitch (2)
CheckFirstLoaddAssetbundleSize (1)
ExcludeExtensionFiles (1)
BuildAssetBundlesBatch (1)
BuildAssetBundle (1)
FindEnabledEditorScenes (1)
FirstLoadFiles (1)
BuildActionBlock (1)
Build (1)
BuildBlock (1)
GenBundleManifest (1)
Méthodes fréquemment utilisées
CheckFirstLoaddAssetbundleSize (1)
ExcludeExtensionFiles (1)
BuildAssetBundlesBatch (1)
BuildAssetBundle (1)
FindEnabledEditorScenes (1)
FirstLoadFiles (1)
BuildActionBlock (1)
Build (1)
BuildBlock (1)
GenBundleManifest (1)
GenVersionFile (1)
ApplyBuildRules (1)
GenerateAssetBundlesUpdateFile (1)
GenericBuild (1)
GetAssetBundleBuildPath (1)
AddOnlyInclusionFilesByTxt (1)
EmitScript (1)
DeleteOldAsset (1)
CheckInCludeAssetbundleSize (1)
AddOnlyInclusionFiles (1)
CheckSelectedAssetbundleSize (1)
ChangeAssetsToBytesAsset (1)
ClearAllManifestFiles (1)
ClearAssetBundle (1)
ClearAssetBundlesName (1)
ClearExtendsFloder (1)
Compile (1)
BuildBundle (1)
BuildStreamingScene (1)
CopyYAMLFilesMac (1)
Méthodes fréquemment utilisées
GenVersionFile (1)
ApplyBuildRules (1)
GenerateAssetBundlesUpdateFile (1)
GenericBuild (1)
GetAssetBundleBuildPath (1)
AddOnlyInclusionFilesByTxt (1)
EmitScript (1)
DeleteOldAsset (1)
CheckInCludeAssetbundleSize (1)
AddOnlyInclusionFiles (1)
CheckSelectedAssetbundleSize (1)
ChangeAssetsToBytesAsset (1)
ClearAllManifestFiles (1)
ClearAssetBundle (1)
ClearAssetBundlesName (1)
ClearExtendsFloder (1)
Compile (1)
BuildBundle (1)
BuildStreamingScene (1)
CopyYAMLFilesMac (1)
CopyYAMLFilesWindows (1)
BuildRules (1)
DeleteAssetBundlesName (1)
BuildManifest (1)
ClearUnUsedAssetBundlesName (1)
BuildScript Class Documentation
Exemple #1
0
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static public void AddFirstLoadFiles() { BuildScript.FirstLoadFiles(false); }