Exemple #1
0
    private void BuggerDisAppear()
    {
        RectTransform rectTransform = (RectTransform)transform;

        int randomValue = UnityEngine.Random.Range(0, moves.Count);

        BuggerMoveInfo moveDisAppear = moves[randomValue];

        LeanTween.move(rectTransform, pos.fromPos, moveDisAppear.disappearTime).onComplete = DisAppearComplete;
    }
Exemple #2
0
    private void OnShow()
    {
        int randomValue = UnityEngine.Random.Range(0, moves.Count);

        move = moves[randomValue];

        randomValue = UnityEngine.Random.Range(0, poss.Count);

        pos = poss[randomValue];

        BuggerAppear();
    }