public static unsafe Audio Load(BufferData *bufferData, byte[] headerData, int loopStart = -1, FfccMode ffccMode = FfccMode.ProcessAll) => Load <Audio>(bufferData, headerData, loopStart, ffccMode, AVMediaType.AVMEDIA_TYPE_AUDIO);
public static unsafe Video Load(BufferData *buffer_Data, byte[] headerData, int loopstart = -1, FfccMode ffccMode = FfccMode.PROCESS_ALL) => Load <Video>(buffer_Data, headerData, loopstart = -1, ffccMode, AVMediaType.AVMEDIA_TYPE_VIDEO);
public static unsafe Video Load(BufferData *bufferData, byte[] headerData, FfccMode ffccMode = FfccMode.ProcessAll) => Load <Video>(bufferData, headerData, -1, ffccMode, AVMediaType.AVMEDIA_TYPE_VIDEO);