public BuffParam.BuffData Deserialize() { BuffParam.BuffData buffData = new BuffParam.BuffData(); buffData.type = (BuffParam.BUFFTYPE)type; buffData.value = value; buffData.time = time; return(buffData); }
public BuffParam.BuffData Deserialize() { BuffParam.BuffData buffData = new BuffParam.BuffData(); buffData.type = (BuffParam.BUFFTYPE)type; buffData.value = value; buffData.valueType = (BuffParam.VALUE_TYPE)valueType; buffData.fromObjectID = fromObjectID; buffData.fromEquipIndex = fromEquipIndex; buffData.fromSkillIndex = fromSkillIndex; return(buffData); }
protected void AddBuffAction(Player _player) { if (m_buffIdList != null && m_buffIdList.Count >= 1 && base.bulletSkillInfoParam != null && !(_player == null) && !_player.isDead) { int i = 0; for (int count = m_buffIdList.Count; i < count; i++) { int num = m_buffIdList[i]; if (Singleton <BuffTable> .IsValid() && num > 0) { BuffTable.BuffData data = Singleton <BuffTable> .I.GetData((uint)num); if (data != null) { BuffParam.BuffData buffData = new BuffParam.BuffData(); buffData.type = data.type; buffData.interval = data.interval; buffData.valueType = data.valueType; buffData.time = data.duration; float num2 = (float)data.value; GrowSkillItemTable.GrowSkillItemData growSkillItemData = Singleton <GrowSkillItemTable> .I.GetGrowSkillItemData(data.growID, base.bulletSkillInfoParam.baseInfo.level); if (growSkillItemData != null) { buffData.time = data.duration * (float)(int)growSkillItemData.supprtTime[0].rate * 0.01f + (float)growSkillItemData.supprtTime[0].add; num2 = (float)(data.value * (int)growSkillItemData.supprtValue[0].rate) * 0.01f + (float)(int)growSkillItemData.supprtValue[0].add; } if (buffData.valueType == BuffParam.VALUE_TYPE.RATE && BuffParam.IsTypeValueBasedOnHP(buffData.type)) { num2 = (float)_player.hpMax * num2 * 0.01f; } buffData.value = Mathf.FloorToInt(num2); _player.OnBuffStart(buffData); } } } } }
private void OnTriggerEnter(Collider collider) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) int layer = collider.get_gameObject().get_layer(); if (((1 << layer) & m_ignoreLayerMask) <= 0 && (layer != 8 || !(collider.get_gameObject().GetComponent <DangerRader>() != null)) && m_state != STATE.PICKED) { int heal_hp = 0; if (m_skillParam != null) { heal_hp = m_skillParam.healHp; } Self component = collider.get_gameObject().GetComponent <Self>(); if (component != null) { OnPicked(); component.OnHealReceive(heal_hp, HEAL_TYPE.NONE, HEAL_EFFECT_TYPE.BASIS, true); if (m_buffIds != null && m_buffIds.Count > 0) { for (int i = 0; i < m_buffIds.Count; i++) { int num = m_buffIds[i]; if (Singleton <BuffTable> .IsValid() && num > 0) { BuffTable.BuffData data = Singleton <BuffTable> .I.GetData((uint)num); if (data != null) { BuffParam.BuffData buffData = new BuffParam.BuffData(); buffData.type = data.type; buffData.interval = data.interval; buffData.valueType = data.valueType; buffData.time = data.duration; float num2 = (float)data.value; GrowSkillItemTable.GrowSkillItemData growSkillItemData = Singleton <GrowSkillItemTable> .I.GetGrowSkillItemData(data.growID, m_skillParam.baseInfo.level); if (growSkillItemData != null) { buffData.time = data.duration * (float)(int)growSkillItemData.supprtTime[0].rate * 0.01f + (float)growSkillItemData.supprtTime[0].add; num2 = (float)(data.value * (int)growSkillItemData.supprtValue[0].rate) * 0.01f + (float)(int)growSkillItemData.supprtValue[0].add; } if (buffData.valueType == BuffParam.VALUE_TYPE.RATE && BuffParam.IsTypeValueBasedOnHP(buffData.type)) { num2 = (float)component.hpMax * num2 * 0.01f; } buffData.value = Mathf.FloorToInt(num2); component.OnBuffStart(buffData); } } } } if (component.playerSender != null) { component.playerSender.OnPickPresentBullet(m_presentBulletId); } if (MonoBehaviourSingleton <StageObjectManager> .IsValid()) { MonoBehaviourSingleton <StageObjectManager> .I.RemovePresentBulletObject(m_presentBulletId); } } } }
protected override bool HandleCoopEvent(CoopPacket packet) { //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_0299: Unknown result type (might be due to invalid IL or missing references) //IL_0307: Unknown result type (might be due to invalid IL or missing references) //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_0358: Unknown result type (might be due to invalid IL or missing references) //IL_039e: Unknown result type (might be due to invalid IL or missing references) //IL_03b8: Unknown result type (might be due to invalid IL or missing references) //IL_03eb: Unknown result type (might be due to invalid IL or missing references) //IL_0418: Unknown result type (might be due to invalid IL or missing references) //IL_0450: Unknown result type (might be due to invalid IL or missing references) //IL_047e: Unknown result type (might be due to invalid IL or missing references) //IL_04b6: Unknown result type (might be due to invalid IL or missing references) //IL_04d0: Unknown result type (might be due to invalid IL or missing references) //IL_0501: Unknown result type (might be due to invalid IL or missing references) //IL_051b: Unknown result type (might be due to invalid IL or missing references) //IL_054d: Unknown result type (might be due to invalid IL or missing references) //IL_0599: Unknown result type (might be due to invalid IL or missing references) //IL_05f7: Unknown result type (might be due to invalid IL or missing references) //IL_0625: Unknown result type (might be due to invalid IL or missing references) //IL_06e8: Unknown result type (might be due to invalid IL or missing references) //IL_0713: Unknown result type (might be due to invalid IL or missing references) //IL_0718: Unknown result type (might be due to invalid IL or missing references) //IL_076e: Unknown result type (might be due to invalid IL or missing references) //IL_07b0: Unknown result type (might be due to invalid IL or missing references) switch (packet.packetType) { case PACKET_TYPE.OBJECT_ATTACKED_HIT_OWNER: if (character.isDead) { return(true); } return(base.HandleCoopEvent(packet)); case PACKET_TYPE.CHARACTER_ACTION_TARGET: { if (character.isDead) { return(true); } Coop_Model_CharacterActionTarget model17 = packet.GetModel <Coop_Model_CharacterActionTarget>(); StageObject target2 = null; if (model17.target_id >= 0) { target2 = MonoBehaviourSingleton <StageObjectManager> .I.FindCharacter(model17.target_id); } character.SetActionTarget(target2, true); break; } case PACKET_TYPE.CHARACTER_UPDATE_ACTION_POSITION: { if (character.isDead) { return(true); } Coop_Model_CharacterUpdateActionPosition model18 = packet.GetModel <Coop_Model_CharacterUpdateActionPosition>(); character.SetActionPosition(model18.act_pos, model18.act_pos_f); character.UpdateActionPosition(model18.trigger); break; } case PACKET_TYPE.CHARACTER_UPDATE_DIRECTION: { if (character.isDead) { return(true); } Coop_Model_CharacterUpdateDirection model5 = packet.GetModel <Coop_Model_CharacterUpdateDirection>(); character._rotation = Quaternion.AngleAxis(model5.dir, Vector3.get_up()); character.SetLerpRotation(Quaternion.AngleAxis(model5.lerp_dir, Vector3.get_up()) * Vector3.get_forward()); character.UpdateDirection(model5.trigger); break; } case PACKET_TYPE.CHARACTER_PERIODIC_SYNC_ACTION_POSITION: { if (character.isDead) { return(true); } Coop_Model_CharacterPeriodicSyncActionPosition model22 = packet.GetModel <Coop_Model_CharacterPeriodicSyncActionPosition>(); character.AddPeriodicSyncActionPosition(model22.info); break; } case PACKET_TYPE.CHARACTER_IDLE: { if (character.isDead) { return(true); } Coop_Model_CharacterIdle model4 = packet.GetModel <Coop_Model_CharacterIdle>(); character.ApplySyncPosition(model4.pos, model4.dir, false); character.ActIdle(false, -1f); break; } case PACKET_TYPE.CHARACTER_MOVE_VELOCITY: { if (character.isDead) { return(true); } Coop_Model_CharacterMoveVelocity model10 = packet.GetModel <Coop_Model_CharacterMoveVelocity>(); StageObject target = null; if (model10.target_id >= 0) { target = MonoBehaviourSingleton <StageObjectManager> .I.FindCharacter(model10.target_id); } character.SetActionTarget(target, true); character.ActMoveSyncVelocity(model10.time, model10.pos, model10.motion_id); break; } case PACKET_TYPE.CHARACTER_MOVE_VELOCITY_END: { if (character.isDead) { return(true); } bool flag = false; if (character.actionID == Character.ACTION_ID.MOVE && character.moveType == Character.MOVE_TYPE.SYNC_VELOCITY) { flag = true; } Coop_Model_CharacterMoveVelocityEnd model8 = packet.GetModel <Coop_Model_CharacterMoveVelocityEnd>(); if (flag) { character.SetMoveSyncVelocityEnd(model8.time, model8.pos, model8.direction, model8.sync_speed, model8.motion_id); } else { character.ActMoveSyncVelocity(0f, model8.pos, model8.motion_id); character.SetMoveSyncVelocityEnd(model8.time, model8.pos, model8.direction, model8.sync_speed, model8.motion_id); } break; } case PACKET_TYPE.CHARACTER_MOVE_TO_POSITION: { if (character.isDead) { return(true); } Coop_Model_CharacterMoveToPosition model2 = packet.GetModel <Coop_Model_CharacterMoveToPosition>(); character.ApplySyncPosition(model2.pos, model2.dir, false); character.ActMoveToPosition(model2.target_pos, false); break; } case PACKET_TYPE.CHARACTER_MOVE_HOMING: { if (character.isDead) { return(true); } Coop_Model_CharacterMoveHoming model20 = packet.GetModel <Coop_Model_CharacterMoveHoming>(); character.ApplySyncPosition(model20.pos, model20.dir, false); character.ActMoveHoming(model20.max_length); character.SetActionPosition(model20.act_pos, model20.act_pos_f); break; } case PACKET_TYPE.CHARACTER_MOVE_SIDEWAYS: { if (character.isDead) { return(true); } Coop_Model_CharacterMoveSideways model11 = packet.GetModel <Coop_Model_CharacterMoveSideways>(); character.ApplySyncPosition(model11.pos, model11.dir, false); character.ActMoveSideways(model11.moveAngleSign, true); character.SetActionPosition(model11.actionPos, model11.actionPosFlag); break; } case PACKET_TYPE.CHARACTER_MOVE_POINT: { if (character.isDead) { return(true); } Coop_Model_CharacterMovePoint model7 = packet.GetModel <Coop_Model_CharacterMovePoint>(); character.ApplySyncPosition(model7.pos, model7.dir, false); character.ActMovePoint(model7.targetPos); break; } case PACKET_TYPE.CHARACTER_MOVE_LOOKAT: { if (character.isDead) { return(true); } Coop_Model_CharacterMoveLookAt model3 = packet.GetModel <Coop_Model_CharacterMoveLookAt>(); character.ApplySyncPosition(model3.pos, model3.dir, false); character.ActMoveLookAt(model3.moveLookAtPos, true); break; } case PACKET_TYPE.CHARACTER_ROTATE: { if (character.isDead) { return(true); } Coop_Model_CharacterRotate model21 = packet.GetModel <Coop_Model_CharacterRotate>(); character.ApplySyncPosition(model21.pos, model21.dir, false); character.ActRotateToDirection(model21.target_dir); break; } case PACKET_TYPE.CHARACTER_ROTATE_MOTION: { if (character.isDead) { return(true); } Coop_Model_CharacterRotateMotion model19 = packet.GetModel <Coop_Model_CharacterRotateMotion>(); character.ApplySyncPosition(model19.pos, model19.dir, false); character.ActRotateMotionToDirection(model19.target_dir); break; } case PACKET_TYPE.CHARACTER_ATTACK: { if (character.isDead) { return(true); } Coop_Model_CharacterAttack model16 = packet.GetModel <Coop_Model_CharacterAttack>(); character.SyncRandomSeed = model16.syncRandomSeed; character.ApplySyncPosition(model16.pos, model16.dir, false); character.ActAttack(model16.attack_id, true, false); character.SetActionPosition(model16.act_pos, model16.act_pos_f); break; } case PACKET_TYPE.CHARACTER_CONTINUS_ATTACK_SYNC: { Coop_Model_CharacterContinusAttackSync model15 = packet.GetModel <Coop_Model_CharacterContinusAttackSync>(); character.ReceiveContinusAttackParam(model15.sync_param); break; } case PACKET_TYPE.CHARACTER_BUFFSYNC: { Coop_Model_CharacterBuffSync model14 = packet.GetModel <Coop_Model_CharacterBuffSync>(); character.buffParam.SetSyncParam(model14.sync_param, true); break; } case PACKET_TYPE.CHARACTER_BUFFRECEIVE: { Coop_Model_CharacterBuffReceive model13 = packet.GetModel <Coop_Model_CharacterBuffReceive>(); BuffParam.BuffData buffData2 = model13.Deserialize(); character.OnBuffReceive(buffData2); break; } case PACKET_TYPE.CHARACTER_BUFFROUTINE: { Coop_Model_CharacterBuffRoutine model12 = packet.GetModel <Coop_Model_CharacterBuffRoutine>(); BuffParam.BuffData buffData = model12.Deserialize(); character.OnBuffRoutine(buffData, true); break; } case PACKET_TYPE.CHARACTER_REACTION: { if (character.isDead) { return(true); } Coop_Model_CharacterReaction model9 = packet.GetModel <Coop_Model_CharacterReaction>(); character.ApplySyncPosition(model9.pos, model9.dir, false); Character.ReactionInfo reactionInfo = new Character.ReactionInfo(); reactionInfo.reactionType = (Character.REACTION_TYPE)model9.reactionType; reactionInfo.blowForce = model9.blowForce; reactionInfo.loopTime = model9.loopTime; reactionInfo.targetId = model9.targetId; character.ActReaction(reactionInfo, false); break; } case PACKET_TYPE.CHARACTER_REACTION_DELAY: { if (character.isDead) { return(true); } Coop_Model_CharacterReactionDelay model6 = packet.GetModel <Coop_Model_CharacterReactionDelay>(); character.ApplySyncPosition(model6.pos, model6.dir, false); character.OnReactionDelay(model6.reactionInfoList); break; } case PACKET_TYPE.CHARACTER_DEAD: { Coop_Model_CharacterDead model = packet.GetModel <Coop_Model_CharacterDead>(); if (model == null) { return(true); } character.ApplySyncPosition(model.pos, model.dir, false); if (character.isDead) { return(true); } character.ActDead(false, true); break; } default: return(base.HandleCoopEvent(packet)); } return(true); }