Exemple #1
0
        internal GameAPI Buff(string Type)
        {
            var Buff = new Buff(this);

            if (Type == "A")
            {
                Session.SendGroupMessage(Member.Member.GroupId, new PlainMessage(Buff.AddAttack()));
            }
            else
            {
                Session.SendGroupMessage(Member.Member.GroupId, new PlainMessage(Buff.AddHP()));
            }
            return(this);
        }