// Update is called once per frame void Update() { Debug.Log("Serizable with is mine = " + photonView.isMine); if (!photonView.isMine) // && !boatManager.IsSwing { boatManager.ApplyIndexSpot(currentSpot, false); hookTrans.position = Vector3.Lerp(hookTrans.position, correctPosHook, Time.deltaTime * 5); hookTrans.rotation = Quaternion.Lerp(hookTrans.rotation, correctRotateHook, Time.deltaTime * 5); } }