public bool ShowNextFrame() { Log.Debug($"ShowNextFrame() #{_displayIndex}"); BoardFrame frame = _frames[_displayIndex]; _view.Display(frame); _displayIndex++; return(_displayIndex < _frames.Length); }
/// <summary> /// Parse input from user in the big state machine /// </summary> /// <param name="input">string input from user</param> public void ParseInput(String input) { switch (state) { case State.start: boardView.Display("Player 1, enter your identifier <name:symbol>"); state = State.player1; break; case State.player1: Player1(input); break; case State.player2: Player2(input); break; case State.game: ParseMove(input); break; case State.end: End(input); break; } }