public void MakeMove_AdvancePawnDiscoveringKing_ThrowsInvalidMoveException() { // arrange var board = new Board( new Side( "E5", new PieceSet<Queen>(Bitboard.Empty), new PieceSet<Bishop>(Bitboard.Empty), new PieceSet<Knight>(Bitboard.Empty), new PieceSet<Rook>(Bitboard.Empty), new WhitePawns(Bitboard.With.D5) ), new Side( "E8", new PieceSet<Queen>(Bitboard.Empty), new PieceSet<Bishop>(Bitboard.Empty), new PieceSet<Knight>(Bitboard.Empty), new PieceSet<Rook>(Bitboard.With.C5.Build()), new WhitePawns(Bitboard.Empty) )); // act board.Executing(b => b.MakeMove("D5", "D6", MoveTypes.Normal)) .Throws<InvalidMoveException>(); }