public void ReRender() { BR.RenderBlur(MaxBlur.value, (int)Quality.value, 1, (int)DownRes.value, true); }
void Start() { BR = BlurRenderer.instance; BR.RenderBlur(MaxBlur.value, (int)Quality.value, 1, (int)DownRes.value, true); }
public void ReRender() { BR.RenderBlur(MaxBlur.value, (int)Quality.value, 1, (int)DownRes.value, true); }
void Start() { BR = BlurRenderer.instance; BR.RenderBlur(MaxBlur.value, (int)Quality.value, 1, (int)DownRes.value, true); }