Exemple #1
0
    private void Awake()
    {
        Board           = FindObjectOfType <Board>();
        BlockConnection = FindObjectOfType <BlockConnection>();

        SpriteRenderer = GetComponent <SpriteRenderer>();
    }
Exemple #2
0
    private static BlockConnection[] objectToBlockConnectionArray(object listObj)
    {
        var list   = listObj as List <object>;
        var result = new BlockConnection[list.Count];

        for (int i = 0; i < result.Length; i++)
        {
            result[i] = (BlockConnection)(long)list[i];
        }
        return(result);
    }
 void Awake()
 {
     _spriteRenderer  = GetComponent <SpriteRenderer>();
     _board           = FindObjectOfType <Board>();
     _blockConnection = FindObjectOfType <BlockConnection>();
 }