Exemple #1
0
 /// <summary>
 /// Memorises the current block for the given player.
 /// </summary>
 public void SavePlayerBlock(TurnType playerType)
 {
     if (playerType == TurnType.FIRST)
     {
         var position = boardStorage.GetCurrentBlockPosition();
         if (position != null)
         {
             firstPlayerBlockPosition = position;
         }
     }
     else if (playerType == TurnType.SECOND)
     {
         var position = boardStorage.GetCurrentBlockPosition();
         if (position != null)
         {
             secondPlayerBlockPosition = position;
         }
     }
 }