public Vector2[] GetUV(Block.BlockSide side) { if (everySideSame || (side != Block.BlockSide.TOP && side != Block.BlockSide.BOTTOM)) { return(this.sideUV); } if (side == Block.BlockSide.TOP) { return(this.topUV); } else { return(this.bottomUV); } }
public Vector2[] GetBlockUVs(Block.BlockSide side) { if (everySideSame || (side != Block.BlockSide.TOP && side != Block.BlockSide.BOTTOM)) { return(this.blockUVs[0]); } if (side == Block.BlockSide.TOP) { return(this.blockUVs[1]); } else { return(this.blockUVs[2]); } }