public Vector2[] GetUV(Block.BlockSide side)
 {
     if (everySideSame || (side != Block.BlockSide.TOP && side != Block.BlockSide.BOTTOM))
     {
         return(this.sideUV);
     }
     if (side == Block.BlockSide.TOP)
     {
         return(this.topUV);
     }
     else
     {
         return(this.bottomUV);
     }
 }
 public Vector2[] GetBlockUVs(Block.BlockSide side)
 {
     if (everySideSame || (side != Block.BlockSide.TOP && side != Block.BlockSide.BOTTOM))
     {
         return(this.blockUVs[0]);
     }
     if (side == Block.BlockSide.TOP)
     {
         return(this.blockUVs[1]);
     }
     else
     {
         return(this.blockUVs[2]);
     }
 }