//Scores the player's first two cards public void InitialScoreCheck(int firstCardScore, int secondCardScore) { //Check for natural BlackJack if ((firstCardScore == 10 && secondCardScore == 1) || (firstCardScore == 1 && secondCardScore == 10)) { Debug.Log("has BlackJack!"); //Update the player's score playerScore = 21; //update player status playerStatus = "blackjack"; //Update player's status field ShowPlayerStatusState(playerStatus); //If it's the last player's turn then start dealer and player showdown if (blackJackController.playerTurnIndex == blackJackController.numberOfPlayers - 1) { dealerController.DealerHitCards(); } blackJackController.playerTurnIndex++; blackJackController.PlayerTurn(); } else { playerScore = firstCardScore + secondCardScore; HitButtonState(true); StandButtonState(true); //ShowPlayerStatusState("bet"); } }