public void FiveCardCharlieFail()
        {
            BlackJackController blackJack = new BlackJackController(1);
            Deck deck       = new Deck();
            Deck playerHand = new Deck(true);

            Card AceSpade = new Card(Suit.SPADES, Face.ACE);
            Card AceClub  = new Card(Suit.CLUBS, Face.ACE);
            Card AceHeart = new Card(Suit.HEARTS, Face.ACE);

            playerHand.Return(AceClub);
            playerHand.Return(AceSpade);
            playerHand.Return(AceHeart);


            bool isCharlie = blackJack.FiveCardCharlie(playerHand);

            Assert.IsFalse(isCharlie);
        }
        public void FiveCardCharliePass()
        {
            BlackJackController blackJack = new BlackJackController(1);
            Deck deck       = new Deck();
            Deck playerHand = new Deck(true);

            Card TwoSpade   = new Card(Suit.SPADES, Face.TWO);
            Card TwoClub    = new Card(Suit.CLUBS, Face.TWO);
            Card TwoHeart   = new Card(Suit.HEARTS, Face.TWO);
            Card TwoDiamond = new Card(Suit.DIAMONDS, Face.TWO);
            Card ThreeSpade = new Card(Suit.SPADES, Face.THREE);

            playerHand.Return(TwoSpade);
            playerHand.Return(TwoClub);
            playerHand.Return(TwoHeart);
            playerHand.Return(TwoDiamond);
            playerHand.Return(ThreeSpade);


            bool isCharlie = blackJack.FiveCardCharlie(playerHand);

            Assert.IsTrue(isCharlie);
        }