Exemple #1
0
    public void Serialize(BitBuffer bitBuffer)
    {
        bitBuffer.AddUShort(9);

        bitBuffer.AddString(Owner);
        bitBuffer.AddLong(StartTick);
        bitBuffer.AddLong(LastsTick);
    }
Exemple #2
0
    public void Serialize(BitBuffer bitBuffer)
    {
        bitBuffer.AddUShort(3);


        bitBuffer.AddLong(Tick);

        bitBuffer.AddLong(ServerMillSec);
    }
Exemple #3
0
    public void Serialize(BitBuffer bitBuffer)
    {
        bitBuffer.AddUShort(0);


        bitBuffer.AddLong(Tick);

        bitBuffer.AddLong(LastsTick);
    }
Exemple #4
0
    public void Serialize(BitBuffer bitBuffer)
    {
        bitBuffer.AddUShort(5);

        bitBuffer.AddFloat(target.x);
        bitBuffer.AddFloat(target.y);

        bitBuffer.AddLong(move_time);
        bitBuffer.AddFloat(start_direction);
    }
    public void Serialize(BitBuffer bitBuffer)
    {
        bitBuffer.AddUShort(1);


        bitBuffer.AddFloat(Target.x);
        bitBuffer.AddFloat(Target.y);


        bitBuffer.AddLong(Tick);
    }
    public void Serialize(BitBuffer bitBuffer)
    {
        bitBuffer.AddUShort(3);


        bitBuffer.AddFloat(Position.x);
        bitBuffer.AddFloat(Position.y);
        bitBuffer.AddFloat(Position.z);

        bitBuffer.AddFloat(Direction);

        bitBuffer.AddString(Sprite);

        bitBuffer.AddLong(Tick);
    }
    public void Serialize(BitBuffer bitBuffer)
    {
        bitBuffer.AddUShort(8);

        bitBuffer.AddLong(CurrentTick);
    }
    public void Serialize(BitBuffer bitBuffer)
    {
        bitBuffer.AddUShort(6);

        bitBuffer.AddLong(value);
    }