public float GetBirdTailPosX() { float x = m_birdController.transform.position.x - m_birdController.GetComponent <CircleCollider2D>().radius; return(x); }
public float GetBirdTailPosX() { float x = m_birdController.transform.position.x - m_birdController.GetComponent <CircleCollider2D>().radius; return(x); }