Exemple #1
0
 public void FireMissile()
 {
     for (int i = 0; i < birdAmount; i++)
     {
         birdCon = bird.GetComponent<BirdController> ();
         if(birdArray[i].activeInHierarchy == false)
         {
             birdArray[i].transform.position = gameObject.transform.position;
             birdCon = birdArray[i].GetComponent<BirdController> ();
             birdCon.lifetime = 10f;
             //birdCon.missileVelocity = 4f;
             birdCon.startTime = Time.time;
             //homey.hit = false;
             birdArray[i].SetActive(true);
             birdCon.baconSpot = targetBacon;
             birdCon.playerHitZone = playerZone;
             birdCon.Fire();
             return;
         }
     }
 }