Exemple #1
0
 private void Awake()
 {
     spr = GetComponent <SpriteRenderer>();
     bb  = FindObjectOfType <BiomeBuilding>();
     bm  = FindObjectOfType <BuildingManager>();
     cs  = FindObjectOfType <CameraShake>();
 }
Exemple #2
0
 private void Awake()
 {
     tm = FindObjectOfType <TurnManager>();
     rm = FindObjectOfType <ResourceManager>();
     bb = FindObjectOfType <BiomeBuilding>();
     bm = FindObjectOfType <BuildingManager>();
 }