/// <summary> /// Initializes a new instance of the <see cref="ResolutionInfo"/> class using the <see cref="ImageResource"/>. /// </summary> /// <param name="imgRes">The image resource to use.</param> public ResolutionInfo(ImageResource imgRes) : base(imgRes) { BinaryReverseReader dataReader = imgRes.DataReader; // read horizontal resolution dataReader.ReadInt16(); // read horizontal resolution units (1=pixels per inch, 2=pixels per centimeter) dataReader.ReadInt32(); // read the width units (1=inches, 2=cm, 3=pt, 4=picas, 5=columns) dataReader.ReadInt16(); // read vertical resolution dataReader.ReadInt16(); // read vertical resolution units (1=pixels per inch, 2=pixels per centimeter) dataReader.ReadInt32(); // read the height units (1=inches, 2=cm, 3=pt, 4=picas, 5=columns) dataReader.ReadInt16(); dataReader.Close(); }
public ResolutionInfo(ImageResource imgRes) : base(imgRes) { //m_bResolutionInfoFilled = true; BinaryReverseReader reader = imgRes.GetDataReader(); this.hRes = reader.ReadInt16(); this.hResUnit = reader.ReadInt32(); this.widthUnit = reader.ReadInt16(); this.vRes = reader.ReadInt16(); this.vResUnit = reader.ReadInt32(); this.heightUnit = reader.ReadInt16(); reader.Close(); //int ppm_x = 3780; // 96 dpi //int ppm_y = 3780; // 96 dpi //if (psd.ResolutionInfo != null) //{ // int nHorzResolution = (int)psd.ResolutionInfo.hRes; // int nVertResolution = (int)psd.ResolutionInfo.vRes; // ppm_x = (nHorzResolution * 10000) / 254; // ppm_y = (nVertResolution * 10000) / 254; //} }
/** * Instantiates a new psd descriptor. * * @param stream the stream * @throws IOException Signals that an I/O exception has occurred. */ public PsdDescriptor(BinaryReverseReader stream) { int unicstrlength = stream.ReadInt32() * 2; string unicstr = Encoding.Unicode.GetString(stream.ReadBytes(unicstrlength)); int classlength = stream.ReadInt32(); if (classlength != 0) { classId = Encoding.Default.GetString(stream.ReadBytes(classlength)); } else { classId = Encoding.Default.GetString(stream.ReadBytes(4)); } // Unicode string: name from classID // int nameLen = stream.ReadInt32() * 2; //stream.ReadBytes(nameLen); //classId = stream.ReadString(); int itemsCount = stream.ReadInt32(); for (int i = 0; i < itemsCount; i++) { int size = stream.ReadInt32(); if (size == 0) { size = 4; } String key = Encoding.Default.GetString(stream.ReadBytes(size)); objects.Add(key, PsdObjectFactory.loadPsdObject(stream)); //objects.Add(key, new PsdObject()); } }
public Mask(BinaryReverseReader reader, Layer layer) { this._layer = layer; int nLength = (int)reader.ReadUInt32(); if (nLength == 0) return; long nStart = reader.BaseStream.Position; this.Rectangle = new ERectangle(); this.Rectangle.Y = reader.ReadInt32(); this.Rectangle.X = reader.ReadInt32(); this.Rectangle.Height = reader.ReadInt32() - Rectangle.Y; this.Rectangle.Width = reader.ReadInt32() - Rectangle.X; byte color = reader.ReadByte(); byte flags = reader.ReadByte(); if (nLength == 36) { int someOtherFlags = reader.ReadByte(); byte maskBg = reader.ReadByte(); ERectangle rect = new ERectangle(); rect.Y = reader.ReadInt32(); rect.X = reader.ReadInt32(); rect.Height = reader.ReadInt32() - rect.Y; rect.Width = reader.ReadInt32() - rect.X; } reader.BaseStream.Position = nStart + nLength; }
static private BinaryReverseReader CreateReadStream(LayerInfo info) { RawLayerInfo rawly = (RawLayerInfo)info; Stream str = new MemoryStream(rawly.Data); BinaryReverseReader brd = new BinaryReverseReader(str); if (rawly.Key == "vogk") { int version = brd.ReadInt32(); int version1 = brd.ReadInt32(); } else if (rawly.Key == "vstk") { int vers = brd.ReadInt32(); } else if (rawly.Key == "vscg") { int v = brd.ReadInt32(); int v1 = brd.ReadInt32(); } else if (rawly.Key == "lfx2") { int v = brd.ReadInt32(); int v1 = brd.ReadInt32(); } else if (rawly.Key == "SoCo") { int v = brd.ReadInt32(); } return(brd); }
public PsdText(BinaryReverseReader stream) { int textSize = stream.ReadInt32() * 2; StringBuilder buffer = new StringBuilder(textSize); bool stopReading = false; for (int ti = 0; ti < textSize; ti++) { char b = (char)stream.ReadByte(); if (b == 0) { stopReading = true; } else { stopReading = false; } if (!stopReading) { if (b == 13 || b == 10) { buffer.Append('\n'); } else { buffer.Append(b); } } } value = buffer.ToString(); }
public ResolutionInfo(ImageResource imgRes) : base(imgRes) { //文档 四 - 1 ID 1005 BinaryReverseReader dataReader = imgRes.DataReader; //这里解析是错的, 但解的字节数没错,反正这些数据没用,就没修改了,要用的时候参考文档修改 dataReader.ReadInt16(); dataReader.ReadInt32(); dataReader.ReadInt16(); dataReader.ReadInt16(); dataReader.ReadInt32(); dataReader.ReadInt16(); dataReader.Close(); }
internal Channel(BinaryReverseReader reverseReader, Layer layer) { Debug.WriteLine("Channel started at " + reverseReader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); ID = reverseReader.ReadInt16(); Length = reverseReader.ReadInt32(); Layer = layer; }
/** * Instantiates a new psd list. * * @param stream the stream * @throws IOException Signals that an I/O exception has occurred. */ public PsdList(BinaryReverseReader stream) { int itemsCount = stream.ReadInt32(); for (int i = 0; i < itemsCount; i++) { objects.Add(PsdObjectFactory.loadPsdObject(stream)); } }
public int getSize(BinaryReverseReader str) { int size = str.ReadInt32(); if (size == 0) { size = 4; } return(size); }
public PsdTextData(BinaryReverseReader stream) { int size = stream.ReadInt32(); byte[] array = new byte[size]; array = stream.ReadBytes(size); Stream str = new MemoryStream(array); BinaryReverseReader br = new BinaryReverseReader(str); properties = readMap(br); }
public BlendingRanges(BinaryReverseReader reader, Layer layer) { Data = new Byte[0]; Debug.WriteLine("BlendingRanges started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); Layer = layer; Int32 dataLength = reader.ReadInt32(); if (dataLength <= 0) return; Data = reader.ReadBytes(dataLength); }
public Shadow(PhotoshopFile.Layer.AdjustmentLayerInfo info) { this.m_data = info.Data; this.m_key = info.Key; this.m_layer = info.Layer; BinaryReverseReader r = this.DataReader; //string blendModeSignature = null; int version = r.ReadInt32(); switch (version) { case 0: this.Blur = r.ReadUInt32(); this.Intensity = r.ReadUInt32(); this.Angle = r.ReadUInt32(); this.Distance = r.ReadUInt32(); this.Color = r.ReadPSDColor(16, true); this.BlendModeKey = this.ReadBlendKey(r); //this.BlendModeSignature = r.ReadUInt32(); //this.BlendModeKey = r.ReadUInt32(); this.Enabled = r.ReadBoolean(); this.UseGlobalAngle = r.ReadBoolean(); this.Opacity = r.ReadByte(); break; case 2: this.Blur = (uint)r.ReadUInt16(); this.Intensity = r.ReadUInt32(); this.Angle = r.ReadUInt32(); this.Distance = r.ReadUInt32(); ushort something = r.ReadUInt16(); //TODO:? this.Color = r.ReadPSDColor(16, true); this.BlendModeKey = this.ReadBlendKey(r); this.Enabled = r.ReadBoolean(); this.UseGlobalAngle = r.ReadBoolean(); this.Opacity = r.ReadByte(); //TODO: 10 unknown bytes! break; } this.Data = null; }
/// <summary> /// Initializes a new instance of the <see cref="BlendingRanges"/> class. /// </summary> /// <param name="reader">The reader containing the PSD file data</param> public BlendingRanges(BinaryReverseReader reader) { // read the data length int count = reader.ReadInt32(); if (count <= 0) { return; } // read the data reader.ReadBytes(count); }
public Mask(BinaryReverseReader reader, Layer layer) { this._layer = layer; int nLength = (int)reader.ReadUInt32(); if (nLength == 0) { return; } long nStart = reader.BaseStream.Position; this.Rectangle = new ERectangle(); this.Rectangle.Y = reader.ReadInt32(); this.Rectangle.X = reader.ReadInt32(); this.Rectangle.Height = reader.ReadInt32() - Rectangle.Y; this.Rectangle.Width = reader.ReadInt32() - Rectangle.X; byte color = reader.ReadByte(); byte flags = reader.ReadByte(); if (nLength == 36) { int someOtherFlags = reader.ReadByte(); byte maskBg = reader.ReadByte(); ERectangle rect = new ERectangle(); rect.Y = reader.ReadInt32(); rect.X = reader.ReadInt32(); rect.Height = reader.ReadInt32() - rect.Y; rect.Width = reader.ReadInt32() - rect.X; } reader.BaseStream.Position = nStart + nLength; }
public Thumbnail(ImageResource imgRes) { BinaryReverseReader reader = imgRes.GetDataReader(); //m_bThumbnailFilled = true; this.nFormat = reader.ReadInt32(); this.nWidth = reader.ReadInt32(); this.nHeight = reader.ReadInt32(); this.nWidthBytes = reader.ReadInt32(); this.nSize = reader.ReadInt32(); this.nCompressedSize = reader.ReadInt32(); this.nBitPerPixel = reader.ReadInt16(); this.nPlanes = reader.ReadInt16(); int nTotalData = this.nSize - 28; // header byte [] buffer = new byte[nTotalData]; if (this.ID == 1033) { // BGR for (int n = 0; n < nTotalData; n = n + 3) { buffer[n + 2] = reader.ReadByte(); buffer[n + 1] = reader.ReadByte(); buffer[n + 0] = reader.ReadByte(); } } else if (this.ID == 1036) { // RGB for (int n = 0; n < nTotalData; ++n) { buffer[n] = reader.ReadByte(); } } reader.Close(); }
public Document(string a_sFilename) { FileStream stream = new FileStream(a_sFilename, FileMode.Open, FileAccess.Read); //stream. BinaryReverseReader reader = new BinaryReverseReader(stream); //, System.Text.Encoding.UTF8); //System.Text.Encoding.BigEndianUnicode); string signature = new string(reader.ReadChars(4)); if (signature != "8BPS") { return; } #region Header this.Version = reader.ReadUInt16(); if (Version != 1) { throw new Exception("Can not read .psd version " + Version); } byte[] buf = new byte[256]; reader.Read(buf, (int)reader.BaseStream.Position, 6); //6 bytes reserved this.Channels = reader.ReadInt16(); this.Rows = reader.ReadUInt32(); this.Columns = reader.ReadUInt32(); this.BitsPerPixel = (int)reader.ReadUInt16(); this.ColorMode = (ColorModes)reader.ReadInt16(); #endregion #region Palette uint nPaletteLength = reader.ReadUInt32(); if (nPaletteLength > 0) { this.ColorData = reader.ReadBytes((int)nPaletteLength); if (this.ColorMode == ColorModes.Duotone) { } else { } } #endregion #region ImageResource section uint nResLength = reader.ReadUInt32(); ResourceIDs resID = ResourceIDs.Undefined; if (nResLength > 0) { //read settings while (true) { long nBefore = reader.BaseStream.Position; string settingSignature = new string(reader.ReadChars(4)); if (settingSignature != "8BIM") { reader.BaseStream.Position = nBefore; //TODO: it SHOULD be 4 bytes back - but sometimes ReadChars(4) advances 5 positions. WHY?!? // reader.BaseStream.Position-=4; break; } ImageResource imgRes = new ImageResource(reader); resID = (ResourceIDs)imgRes.ID; switch (resID) //imgRes.ID) { case ResourceIDs.ResolutionInfo: this.ResolutionInfo = new Endogine.Serialization.Photoshop.ImageResources.ResolutionInfo(imgRes); break; case ResourceIDs.DisplayInfo: ImageResources.DisplayInfo displayInfo = new Endogine.Serialization.Photoshop.ImageResources.DisplayInfo(imgRes); break; case ResourceIDs.CopyrightInfo: ImageResources.CopyrightInfo copyright = new Endogine.Serialization.Photoshop.ImageResources.CopyrightInfo(imgRes); break; case ResourceIDs.Thumbnail1: case ResourceIDs.Thumbnail2: ImageResources.Thumbnail thumbnail = new Endogine.Serialization.Photoshop.ImageResources.Thumbnail(imgRes); break; case ResourceIDs.GlobalAngle: //m_nGlobalAngle = reader.ReadInt32(); break; case ResourceIDs.IndexedColorTableCount: this.NumColors = reader.ReadInt16(); break; case ResourceIDs.TransparentIndex: //m_nTransparentIndex = reader.ReadInt16(); break; case ResourceIDs.Slices: //Slices. What's that..? //Leftlong, Botmlong etc etc break; case ResourceIDs.XMLInfo: break; case ResourceIDs.Unknown: //Seems to be very common... break; } } } #endregion if (resID == ResourceIDs.Unknown4) { //it seems this one is } //reader.JumpToEvenNthByte(4); int nTotalLayersBytes = reader.ReadInt32(); long nAfterLayersDefinitions = reader.BaseStream.Position + nTotalLayersBytes; //TODO: ?? if (nTotalLayersBytes == 8) { stream.Position += nTotalLayersBytes; } uint nSize = reader.ReadUInt32(); long nLayersEndPos = reader.BaseStream.Position + nSize; short nNumLayers = reader.ReadInt16(); bool bSkipFirstAlpha = false; if (nNumLayers < 0) { bSkipFirstAlpha = true; nNumLayers = (short)-nNumLayers; } List <Layer> loadOrderLayers = new List <Layer>(); this._layers = new Dictionary <int, Layer>(); for (int nLayerNum = 0; nLayerNum < nNumLayers; nLayerNum++) { Layer layerInfo = new Layer(reader, this); if (this._layers.ContainsKey(layerInfo.LayerID)) { throw(new Exception("Duplicate layer IDs! " + layerInfo.LayerID.ToString())); } else { this._layers.Add(layerInfo.LayerID, layerInfo); } loadOrderLayers.Add(layerInfo); } //I have no idea what this is: // ushort nWhat = reader.ReadUInt16(); // reader.BaseStream.Position+=(long)this.Header.Rows*2*2; //this.Header.Channels; //*bitsperpixel for (int layerNum = 0; layerNum < nNumLayers; layerNum++) { Layer layer = (Layer)loadOrderLayers[layerNum]; layer.ReadPixels(reader); } reader.BaseStream.Position = nAfterLayersDefinitions; if (false) { //the big merged bitmap (which is how the photoshop document looked when it was saved) //TODO: read! //Bitmap bmp = null; //if (bmp != null) //{ // Sprite sp = new Sprite(); // MemberSpriteBitmap mb = new MemberSpriteBitmap(bmp); // sp.Member = mb; //} } reader.Close(); stream.Close(); }
public Layer(BinaryReverseReader reader, Document document) { this._document = document; this._rect = new ERectangle(); this._rect.Y = reader.ReadInt32(); this._rect.X = reader.ReadInt32(); this._rect.Height = reader.ReadInt32() - this._rect.Y; this._rect.Width = reader.ReadInt32() - this._rect.X; this.NumChannels = reader.ReadUInt16(); this._channels = new Dictionary<int, Channel>(); for (int channelNum = 0; channelNum < this.NumChannels; channelNum++) { Channel ch = new Channel(reader, this); this._channels.Add(ch.Usage, ch); } string sHeader = new string(reader.ReadChars(4)); if (sHeader != "8BIM") throw(new Exception("Layer Channelheader error!")); this.BlendKey = new string(reader.ReadChars(4)); int nBlend = -1; try { nBlend = (int)Enum.Parse(typeof(_blendKeysPsd), this.BlendKey); } catch { } if (nBlend >= 0) { BlendKeys key = (BlendKeys)nBlend; this.BlendKey = Enum.GetName(typeof(BlendKeys), key); } this.Opacity = reader.ReadByte(); //(byte)(255 - (int)reader.ReadByte()); //paLayerInfo[#Opacity] = 256 - m_oReader.readUC() --256-ScaleCharToQuantum(ReadBlobByte(image)) this.Clipping = reader.ReadByte(); this.Flags = reader.ReadByte(); reader.ReadByte(); //padding uint nSize = reader.ReadUInt32(); long nChannelEndPos = reader.BaseStream.Position + (long)nSize; if (nSize > 0) { uint nLength; //uint nCombinedlength = 0; this._mask = new Mask(reader, this); if (this._mask.Rectangle == null) this._mask = null; //reader.BaseStream.Position+=nLength-16; //nCombinedlength+= nLength + 4; //blending ranges nLength = reader.ReadUInt32(); for (uint i = 0; i < nLength/8; i++) { uint color1 = reader.ReadUInt32(); uint color2 = reader.ReadUInt32(); } //nCombinedlength+= nLength + 4; //Name nLength = (uint)reader.ReadByte(); reader.BaseStream.Position-=1; this.Name = reader.ReadPascalString(); //nCombinedlength+= nLength + 4; #region Adjustment etc layers //TODO: there's probably a 2-byte padding here sHeader = new string(reader.ReadChars(4)); if (sHeader != "8BIM") { reader.BaseStream.Position-=2; sHeader = new string(reader.ReadChars(4)); } reader.BaseStream.Position-=4; do { try { this.ReadPSDChannelTag(reader); } catch { //dunno what the last bytes are for, just skip them: reader.BaseStream.Position = nChannelEndPos; } } while(reader.BaseStream.Position < nChannelEndPos); #endregion } }
public Document(string a_sFilename) { FileStream stream = new FileStream(a_sFilename, FileMode.Open, FileAccess.Read); //stream. BinaryReverseReader reader = new BinaryReverseReader(stream); //, System.Text.Encoding.UTF8); //System.Text.Encoding.BigEndianUnicode); string signature = new string(reader.ReadChars(4)); if (signature != "8BPS") return; #region Header this.Version = reader.ReadUInt16(); if (Version != 1) throw new Exception("Can not read .psd version " + Version); byte[] buf = new byte[256]; reader.Read(buf, (int)reader.BaseStream.Position, 6); //6 bytes reserved this.Channels = reader.ReadInt16(); this.Rows = reader.ReadUInt32(); this.Columns = reader.ReadUInt32(); this.BitsPerPixel = (int)reader.ReadUInt16(); this.ColorMode = (ColorModes)reader.ReadInt16(); #endregion #region Palette uint nPaletteLength = reader.ReadUInt32(); if (nPaletteLength > 0) { this.ColorData = reader.ReadBytes((int)nPaletteLength); if (this.ColorMode == ColorModes.Duotone) { } else { } } #endregion #region ImageResource section uint nResLength = reader.ReadUInt32(); ResourceIDs resID = ResourceIDs.Undefined; if (nResLength > 0) { //read settings while (true) { long nBefore = reader.BaseStream.Position; string settingSignature = new string(reader.ReadChars(4)); if (settingSignature != "8BIM") { reader.BaseStream.Position = nBefore; //TODO: it SHOULD be 4 bytes back - but sometimes ReadChars(4) advances 5 positions. WHY?!? // reader.BaseStream.Position-=4; break; } ImageResource imgRes = new ImageResource(reader); resID = (ResourceIDs)imgRes.ID; switch (resID) //imgRes.ID) { case ResourceIDs.ResolutionInfo: this.ResolutionInfo = new Endogine.Serialization.Photoshop.ImageResources.ResolutionInfo(imgRes); break; case ResourceIDs.DisplayInfo: ImageResources.DisplayInfo displayInfo = new Endogine.Serialization.Photoshop.ImageResources.DisplayInfo(imgRes); break; case ResourceIDs.CopyrightInfo: ImageResources.CopyrightInfo copyright = new Endogine.Serialization.Photoshop.ImageResources.CopyrightInfo(imgRes); break; case ResourceIDs.Thumbnail1: case ResourceIDs.Thumbnail2: ImageResources.Thumbnail thumbnail = new Endogine.Serialization.Photoshop.ImageResources.Thumbnail(imgRes); break; case ResourceIDs.GlobalAngle: //m_nGlobalAngle = reader.ReadInt32(); break; case ResourceIDs.IndexedColorTableCount: this.NumColors = reader.ReadInt16(); break; case ResourceIDs.TransparentIndex: //m_nTransparentIndex = reader.ReadInt16(); break; case ResourceIDs.Slices://Slices. What's that..? //Leftlong, Botmlong etc etc break; case ResourceIDs.XMLInfo: break; case ResourceIDs.Unknown: //Seems to be very common... break; } } } #endregion if (resID == ResourceIDs.Unknown4) { //it seems this one is } //reader.JumpToEvenNthByte(4); int nTotalLayersBytes = reader.ReadInt32(); long nAfterLayersDefinitions = reader.BaseStream.Position + nTotalLayersBytes; //TODO: ?? if (nTotalLayersBytes == 8) stream.Position+=nTotalLayersBytes; uint nSize = reader.ReadUInt32(); long nLayersEndPos = reader.BaseStream.Position + nSize; short nNumLayers = reader.ReadInt16(); bool bSkipFirstAlpha = false; if (nNumLayers < 0) { bSkipFirstAlpha = true; nNumLayers = (short)-nNumLayers; } List<Layer> loadOrderLayers = new List<Layer>(); this._layers = new Dictionary<int, Layer>(); for (int nLayerNum = 0; nLayerNum < nNumLayers; nLayerNum++) { Layer layerInfo = new Layer(reader, this); if (this._layers.ContainsKey(layerInfo.LayerID)) throw(new Exception("Duplicate layer IDs! " + layerInfo.LayerID.ToString())); else this._layers.Add(layerInfo.LayerID, layerInfo); loadOrderLayers.Add(layerInfo); } //I have no idea what this is: // ushort nWhat = reader.ReadUInt16(); // reader.BaseStream.Position+=(long)this.Header.Rows*2*2; //this.Header.Channels; //*bitsperpixel for (int layerNum = 0; layerNum < nNumLayers; layerNum++) { Layer layer = (Layer)loadOrderLayers[layerNum]; layer.ReadPixels(reader); } reader.BaseStream.Position = nAfterLayersDefinitions; if (false) { //the big merged bitmap (which is how the photoshop document looked when it was saved) //TODO: read! //Bitmap bmp = null; //if (bmp != null) //{ // Sprite sp = new Sprite(); // MemberSpriteBitmap mb = new MemberSpriteBitmap(bmp); // sp.Member = mb; //} } reader.Close(); stream.Close(); }
public Layer(BinaryReverseReader reader, Document document) { this._document = document; this._rect = new ERectangle(); this._rect.Y = reader.ReadInt32(); this._rect.X = reader.ReadInt32(); this._rect.Height = reader.ReadInt32() - this._rect.Y; this._rect.Width = reader.ReadInt32() - this._rect.X; this.NumChannels = reader.ReadUInt16(); this._channels = new Dictionary <int, Channel>(); for (int channelNum = 0; channelNum < this.NumChannels; channelNum++) { Channel ch = new Channel(reader, this); this._channels.Add(ch.Usage, ch); } string sHeader = new string(reader.ReadChars(4)); if (sHeader != "8BIM") { throw(new Exception("Layer Channelheader error!")); } this.BlendKey = new string(reader.ReadChars(4)); int nBlend = -1; try { nBlend = (int)Enum.Parse(typeof(_blendKeysPsd), this.BlendKey); } catch { } if (nBlend >= 0) { BlendKeys key = (BlendKeys)nBlend; this.BlendKey = Enum.GetName(typeof(BlendKeys), key); } this.Opacity = reader.ReadByte(); //(byte)(255 - (int)reader.ReadByte()); //paLayerInfo[#Opacity] = 256 - m_oReader.readUC() --256-ScaleCharToQuantum(ReadBlobByte(image)) this.Clipping = reader.ReadByte(); this.Flags = reader.ReadByte(); reader.ReadByte(); //padding uint nSize = reader.ReadUInt32(); long nChannelEndPos = reader.BaseStream.Position + (long)nSize; if (nSize > 0) { uint nLength; //uint nCombinedlength = 0; this._mask = new Mask(reader, this); if (this._mask.Rectangle == null) { this._mask = null; } //reader.BaseStream.Position+=nLength-16; //nCombinedlength+= nLength + 4; //blending ranges nLength = reader.ReadUInt32(); for (uint i = 0; i < nLength / 8; i++) { uint color1 = reader.ReadUInt32(); uint color2 = reader.ReadUInt32(); } //nCombinedlength+= nLength + 4; //Name nLength = (uint)reader.ReadByte(); reader.BaseStream.Position -= 1; this.Name = reader.ReadPascalString(); //nCombinedlength+= nLength + 4; #region Adjustment etc layers //TODO: there's probably a 2-byte padding here sHeader = new string(reader.ReadChars(4)); if (sHeader != "8BIM") { reader.BaseStream.Position -= 2; sHeader = new string(reader.ReadChars(4)); } reader.BaseStream.Position -= 4; do { try { this.ReadPSDChannelTag(reader); } catch { //dunno what the last bytes are for, just skip them: reader.BaseStream.Position = nChannelEndPos; } }while(reader.BaseStream.Position < nChannelEndPos); #endregion } }
public PsdFile Load(String filename) { using (FileStream stream = new FileStream(filename, FileMode.Open)) { //binary reverse reader reads data types in big-endian format. BinaryReverseReader reader = new BinaryReverseReader(stream); #region "Headers" //The headers area is used to check for a valid PSD file Debug.WriteLine("LoadHeader started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); String signature = new String(reader.ReadChars(4)); if (signature != "8BPS") throw new IOException("Bad or invalid file stream supplied"); //get the version number, should be 1 always if ((Version = reader.ReadInt16()) != 1) throw new IOException("Invalid version number supplied"); //get rid of the 6 bytes reserverd in PSD format reader.BaseStream.Position += 6; //get the rest of the information from the PSD file. //Everytime ReadInt16() is called, it reads 2 bytes. //Everytime ReadInt32() is called, it reads 4 bytes. _channels = reader.ReadInt16(); _rows = reader.ReadInt32(); _columns = reader.ReadInt32(); _depth = reader.ReadInt16(); ColorMode = (ColorModes)reader.ReadInt16(); //by end of headers, the reader has read 26 bytes into the file. #endregion //End Headers #region "ColorModeData" Debug.WriteLine("LoadColorModeData started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); UInt32 paletteLength = reader.ReadUInt32(); //readUint32() advances the reader 4 bytes. if (paletteLength > 0) { ColorModeData = reader.ReadBytes((Int32)paletteLength); } #endregion //End ColorModeData #region "Loading Image Resources" //This part takes extensive use of classes that I didn't write therefore //I can't document much on what they do. Debug.WriteLine("LoadingImageResources started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); _imageResources.Clear(); UInt32 imgResLength = reader.ReadUInt32(); if (imgResLength <= 0) return null; Int64 startPosition = reader.BaseStream.Position; while ((reader.BaseStream.Position - startPosition) < imgResLength) { ImageResource imgRes = new ImageResource(reader); ResourceIDs resID = (ResourceIDs)imgRes.ID; switch (resID) { case ResourceIDs.ResolutionInfo: imgRes = new ResolutionInfo(imgRes); break; case ResourceIDs.Thumbnail1: case ResourceIDs.Thumbnail2: imgRes = new Thumbnail(imgRes); break; case ResourceIDs.AlphaChannelNames: imgRes = new AlphaChannels(imgRes); break; } _imageResources.Add(imgRes); } // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = startPosition + imgResLength; #endregion //End LoadingImageResources #region "Layer and Mask Info" //We are gonna load up all the layers and masking of the PSD now. Debug.WriteLine("LoadLayerAndMaskInfo - Part1 started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); UInt32 layersAndMaskLength = reader.ReadUInt32(); if (layersAndMaskLength <= 0) return null; //new start position startPosition = reader.BaseStream.Position; //Lets start by loading up all the layers LoadLayers(reader); //we are done the layers, load up the masks LoadGlobalLayerMask(reader); // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = startPosition + layersAndMaskLength; #endregion //End Layer and Mask info #region "Loading Final Image" //we have loaded up all the information from the PSD file //into variables we can use later on. //lets finish loading the raw data that defines the image //in the picture. Debug.WriteLine("LoadImage started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); ImageCompression = (ImageCompression)reader.ReadInt16(); ImageData = new Byte[_channels][]; //--------------------------------------------------------------- if (ImageCompression == ImageCompression.Rle) { // The RLE-compressed data is proceeded by a 2-byte data count for each row in the data, // which we're going to just skip. reader.BaseStream.Position += _rows * _channels * 2; } //--------------------------------------------------------------- Int32 bytesPerRow = 0; switch (_depth) { case 1: bytesPerRow = _columns;//NOT Shure break; case 8: bytesPerRow = _columns; break; case 16: bytesPerRow = _columns * 2; break; } //--------------------------------------------------------------- for (Int32 ch = 0; ch < _channels; ch++) { ImageData[ch] = new Byte[_rows * bytesPerRow]; switch (ImageCompression) { case ImageCompression.Raw: reader.Read(ImageData[ch], 0, ImageData[ch].Length); break; case ImageCompression.Rle: { for (Int32 i = 0; i < _rows; i++) { Int32 rowIndex = i * _columns; RleHelper.DecodedRow(reader.BaseStream, ImageData[ch], rowIndex, bytesPerRow); } } break; } } #endregion //End LoadingFinalImage } return this; } //end Load()
public Layer(BinaryReverseReader reverseReader, PsdFile psdFile) { AdjustmentInfo = new List<AdjusmentLayerInfo>(); SortedChannels = new SortedList<Int16, Channel>(); Channels = new List<Channel>(); Debug.WriteLine("Layer started at " + reverseReader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); PsdFile = psdFile; Rectangle localRectangle = new Rectangle { Y = reverseReader.ReadInt32(), X = reverseReader.ReadInt32() }; localRectangle.Height = reverseReader.ReadInt32() - localRectangle.Y; localRectangle.Width = reverseReader.ReadInt32() - localRectangle.X; Rect = localRectangle; Int32 numberOfChannels = reverseReader.ReadUInt16(); Channels.Clear(); for (Int32 channel = 0; channel < numberOfChannels; channel++) { Channel ch = new Channel(reverseReader, this); Channels.Add(ch); SortedChannels.Add(ch.ID, ch); } String signature = new String(reverseReader.ReadChars(4)); if (signature != "8BIM") throw (new IOException("Layer Channelheader error")); _blendModeKeyStr = new String(reverseReader.ReadChars(4)); Opacity = reverseReader.ReadByte(); Clipping = reverseReader.ReadByte() > 0; Byte flags = reverseReader.ReadByte(); _flags = new BitVector32(flags); reverseReader.ReadByte(); //padding Debug.WriteLine("Layer extraDataSize started at " + reverseReader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); // this is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmenLayerInfo UInt32 extraDataSize = reverseReader.ReadUInt32(); // remember the start position for calculation of the // AdjustmenLayerInfo size Int64 extraDataStartPosition = reverseReader.BaseStream.Position; MaskData = new Mask(reverseReader, this); BlendingRangesData = new BlendingRanges(reverseReader, this); Int64 namePosition = reverseReader.BaseStream.Position; Name = reverseReader.ReadPascalString(); Int32 paddingBytes = (Int32)((reverseReader.BaseStream.Position - namePosition) % 4); Debug.Print("Layer {0} padding bytes after name", paddingBytes); reverseReader.ReadBytes(paddingBytes); AdjustmentInfo.Clear(); Int64 adjustmenLayerEndPos = extraDataStartPosition + extraDataSize; while (reverseReader.BaseStream.Position < adjustmenLayerEndPos) { try { AdjustmentInfo.Add(new AdjusmentLayerInfo(reverseReader, this)); } catch { reverseReader.BaseStream.Position = adjustmenLayerEndPos; } } // make shure we are not on a wrong offset, so set the stream position // manually reverseReader.BaseStream.Position = adjustmenLayerEndPos; }
/** * Instantiates a new psd long. * * @param stream the stream * @throws IOException Signals that an I/O exception has occurred. */ public PsdLong(BinaryReverseReader stream) { value = stream.ReadInt32(); }
internal Mask(BinaryReverseReader reader, Layer layer) { Debug.WriteLine("Mask started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); Layer = layer; uint maskLength = reader.ReadUInt32(); if (maskLength <= 0) return; long startPosition = reader.BaseStream.Position; Rectangle localRectangle = new Rectangle { Y = reader.ReadInt32(), X = reader.ReadInt32() }; localRectangle.Height = reader.ReadInt32() - localRectangle.Y; localRectangle.Width = reader.ReadInt32() - localRectangle.X; Rect = localRectangle; DefaultColor = reader.ReadByte(); byte flags = reader.ReadByte(); _flags = new BitVector32(flags); if (maskLength == 36) { #pragma warning disable 168 BitVector32 realFlags = new BitVector32(reader.ReadByte()); byte realUserMaskBackground = reader.ReadByte(); Rectangle rect = new Rectangle { Y = reader.ReadInt32(), X = reader.ReadInt32(), Height = reader.ReadInt32() - Rect.Y, Width = reader.ReadInt32() - Rect.X }; #pragma warning restore 168 } // there is other stuff following, but we will ignore this. reader.BaseStream.Position = startPosition + maskLength; }