private async Task F_Result(Friends_Menu.Friend arg1, bool arg2, SocketUser arg3) { server.SendFriendResult(arg3, arg2); if (arg2 == true) { Friend f = new Friend(arg3, ui, server); l.Controls.Add(f); f.DMOpen += F_DMOpen; } }
public void AddUser(SocketUser user, Section section) { if (user.ID == 0) { return; } switch (section) { case Section.All: online2.AddControl(new Friends_Menu.Friend(user)); break; case Section.Online: online1.AddControl(new Friends_Menu.Friend(user)); break; case Section.Pending: var f = new Friends_Menu.Friend(user, user.FriendStatus.ToString()); f.Result += F_Result; online3.AddControl(f); break; } }