private static void AlignCellChildren(
            BinaryReadStream mutaReader,
            MutagenWriter writer)
        {
            writer.Write(mutaReader.ReadSpan(4, readSafe: false));
            var storage = new Dictionary <int, ReadOnlyMemorySlice <byte> >();

            for (int i = 0; i < 3; i++)
            {
                mutaReader.Position += 4;
                var subLen = mutaReader.ReadInt32();
                mutaReader.Position += 4;
                var subGrupType = mutaReader.ReadInt32();
                mutaReader.Position -= 16;
                if (!writer.MetaData.Constants.GroupConstants.Cell.SubTypes.Contains(subGrupType))
                {
                    i = 3; // end loop
                    continue;
                }
                storage[subGrupType] = mutaReader.ReadMemory(subLen, readSafe: true);
            }
            foreach (var item in writer.MetaData.Constants.GroupConstants.Cell.SubTypes)
            {
                if (storage.TryGetValue(item, out var content))
                {
                    writer.Write(content);
                }
            }
        }
Exemple #2
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        private static void AlignCellChildren(
            BinaryReadStream mutaReader,
            MutagenWriter writer)
        {
            writer.Write(mutaReader.ReadSpan(4, readSafe: false));
            var storage = new Dictionary <GroupTypeEnum, ReadOnlyMemorySlice <byte> >();

            for (int i = 0; i < 3; i++)
            {
                mutaReader.Position += 4;
                var subLen = mutaReader.ReadInt32();
                mutaReader.Position += 4;
                var subGrupType = (GroupTypeEnum)mutaReader.ReadUInt32();
                mutaReader.Position -= 16;
                switch (subGrupType)
                {
                case GroupTypeEnum.CellPersistentChildren:
                case GroupTypeEnum.CellTemporaryChildren:
                case GroupTypeEnum.CellVisibleDistantChildren:
                    break;

                default:
                    i = 3;     // end loop
                    continue;
                }
                storage[subGrupType] = mutaReader.ReadMemory(subLen, readSafe: true);
            }
            if (storage.TryGetValue(GroupTypeEnum.CellPersistentChildren, out var content))
            {
                writer.Write(content);
            }
            if (storage.TryGetValue(GroupTypeEnum.CellTemporaryChildren, out content))
            {
                writer.Write(content);
            }
            if (storage.TryGetValue(GroupTypeEnum.CellVisibleDistantChildren, out content))
            {
                writer.Write(content);
            }
        }
        public static void Align(
            ModPath inputPath,
            FilePath outputPath,
            GameRelease gameMode,
            AlignmentRules alignmentRules,
            DirectoryPath temp)
        {
            var interest = new RecordInterest(alignmentRules.Alignments.Keys)
            {
                EmptyMeansInterested = false
            };

            // Always interested in parent record types
            interest.InterestingTypes.Add("CELL");
            interest.InterestingTypes.Add("WRLD");
            var fileLocs = RecordLocator.GetLocations(inputPath, gameMode, interest);

            if (gameMode == GameRelease.Oblivion)
            {
                var alignedMajorRecordsFile = new ModPath(inputPath.ModKey, Path.Combine(temp, "alignedRules"));
                using (var inputStream = new MutagenBinaryReadStream(inputPath, gameMode))
                {
                    using var writer = new MutagenWriter(new FileStream(alignedMajorRecordsFile, FileMode.Create), gameMode);
                    AlignMajorRecordsByRules(inputStream, writer, alignmentRules, fileLocs);
                }

                var alignedGroupsFile = new ModPath(inputPath.ModKey, Path.Combine(temp, "alignedGroups"));
                using (var inputStream = new MutagenBinaryReadStream(alignedMajorRecordsFile, gameMode))
                {
                    using var writer = new MutagenWriter(new FileStream(alignedGroupsFile, FileMode.Create), gameMode);
                    AlignGroupsByRules(inputStream, writer, alignmentRules, fileLocs);
                }

                fileLocs = RecordLocator.GetLocations(alignedGroupsFile, gameMode, interest);
                var alignedCellsFile = new ModPath(inputPath.ModKey, Path.Combine(temp, "alignedCells"));
                using (var mutaReader = new BinaryReadStream(alignedGroupsFile))
                {
                    using var writer = new MutagenWriter(alignedCellsFile, gameMode);
                    foreach (var grup in fileLocs.GrupLocations.Keys)
                    {
                        if (grup <= mutaReader.Position)
                        {
                            continue;
                        }
                        var noRecordLength = grup - mutaReader.Position;
                        mutaReader.WriteTo(writer.BaseStream, (int)noRecordLength);

                        // If complete overall, return
                        if (mutaReader.Complete)
                        {
                            break;
                        }

                        mutaReader.WriteTo(writer.BaseStream, 12);
                        var grupType = mutaReader.ReadInt32();
                        writer.Write(grupType);
                        if (writer.MetaData.Constants.GroupConstants.Cell.TopGroupType == grupType)
                        {
                            AlignCellChildren(mutaReader, writer);
                        }
                    }
                    mutaReader.WriteTo(writer.BaseStream, checked ((int)mutaReader.Remaining));
                }

                fileLocs = RecordLocator.GetLocations(alignedCellsFile, gameMode, interest);
                using (var mutaReader = new MutagenBinaryReadStream(alignedCellsFile, gameMode))
                {
                    using var writer = new MutagenWriter(outputPath.Path, gameMode);
                    foreach (var grup in fileLocs.GrupLocations.Keys)
                    {
                        if (grup <= mutaReader.Position)
                        {
                            continue;
                        }
                        var noRecordLength = grup - mutaReader.Position;
                        mutaReader.WriteTo(writer.BaseStream, (int)noRecordLength);

                        // If complete overall, return
                        if (mutaReader.Complete)
                        {
                            break;
                        }

                        mutaReader.WriteTo(writer.BaseStream, 12);
                        var grupType = mutaReader.ReadInt32();
                        writer.Write(grupType);
                        if (writer.MetaData.Constants.GroupConstants.World.TopGroupType == grupType)
                        {
                            AlignWorldChildren(mutaReader, writer);
                        }
                    }
                    mutaReader.WriteTo(writer.BaseStream, checked ((int)mutaReader.Remaining));
                }
            }
            else
            {
                var alignedMajorRecordsFile = new ModPath(inputPath.ModKey, Path.Combine(temp, "alignedRules"));
                using (var inputStream = new MutagenBinaryReadStream(inputPath, gameMode))
                {
                    using var writer = new MutagenWriter(alignedMajorRecordsFile, gameMode);
                    AlignMajorRecordsByRules(inputStream, writer, alignmentRules, fileLocs);
                }

                var alignedGroupsFile = Path.Combine(temp, "alignedGroups");
                using (var inputStream = new MutagenBinaryReadStream(alignedMajorRecordsFile, gameMode))
                {
                    using var writer = new MutagenWriter(new FileStream(outputPath.Path, FileMode.Create), gameMode);
                    AlignGroupsByRules(inputStream, writer, alignmentRules, fileLocs);
                }
            }
        }